Bonus Traits - TheMarstonConnell/randomlootmod GitHub Wiki
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A = Armor, W = Weapon, T = Tool
- Speedy & Speedier - gives player speed on use. (A)
- Bouncy & Bouncier - gives player jump boost on use. (A)
- Resistant & More Resistant - gives player resistance on use. (A)
- Fire Resistant & More Fire Resistant - gives player fire resistance on use. (A)
- Hastey & Hastier - Gives player haste on use. (A/T)
- Lucky & Super Lucky - Gives player luck effect on use. (A)
- Strong & Stronger - Gives player strength on use. (W)
- Insightful - Gives player night vision. (A)
- Water Breathing - Gives player water breathing. (A)
- Regeneration - Gives player regeneration. (A)
- Poisonous & Very Poisonous - poisons entity on attack. (W)
- Weakening & Very Weakening - weakens entity on attack. (W)
- Withering & Very Withering - gives entity wither on attack. (W)
- Blinding - blinds entity on attack. (W)
- Floating - throws entity into the sky on attack. (W)
- Webbed & Double Webbed - slows entity on attack. (W)
- Glittering - gives entity the glowing effect on attack. (W)
- Fortified - unbreakable tool. (A/W/T)
- Blood Thirst & Blood Hunger - gives vanilla instant damage to entity on attack. (W)
- Explosive - explodes on use. (T)
- Filling - random chance to feed player on use. (W/T)
- Phasing - teleports all items in range to player on use. (T)
- Soul Searching - Highlights all nearby entities. (A)
- Cloud Walker - lets player float slowly down. (A)
- Giant Slayer & Titan Slayer - do additional 18% and 24% target health as damage. (W)
- Infinity Edge - Attacks do 150% damage. (W)
- Wisdom Filled - All xp gained on tools is 2x faster (A/W/T)