Entity data is a configuration section with data needed to summon an entity.
All options aren't forced to be constants but may be expressions instead - functions for numeric string for other types that should be evaluated into the appropriate type.
Option
Description
entity
String with a case insensitive Entity Type .
relative-offset
Vector
glowing
Boolean
visible-by-default
Boolean
Entity-Specific Configuration:
Note that Display Entities are documented separately.
Option
Description
baby
Boolean
age
Integer
Option
Description
Default
tamed
Boolean
false
Option
Description
Default
chested
Boolean
false
Horses have this too, but in their own section.
Option
Description
Default
saddled
Boolean
false
Option
Description
material
Case insensitive Material
Option
Description
Default
small
Boolean
false
has-arms
Boolean
true
marker
Boolean
false
visible
Boolean
true
has-base-plate
Boolean
true
head-angle
Vector
body-angle
Vector
left-arm-angle
Vector
right-arm-angle
Vector
left-leg-angle
Vector
right-leg-angle
Vector
Option
Description
Default
powered
Boolean
false
Option
Description
Default
size
Integer
0
Option
Description
Default
color
DyeColor
Option
Description
Default
sheared
Boolean
false
color
DyeColor
Option
Description
Default
anrgy
Boolean
false
color
DyeColor
Option
Description
Default
size
Integer
0
Option
Description
Default
size
Integer
0
Option
Description
transformation
Config section with options from the Transformation config below.
interpolation-duration
Integer
interpolation-delay
Integer
view-range
Float
shadow-radius
& shadow-strength
Float
height
& width
Float
billboard
Can be one of these .
glow-color-override
ARGB Color
brightness
Config section with Integer options block
& sky
.
Option
Description
left-rotation
Rotation config
right-rotation
Rotation config
translation
A string "x,y,z"
or a config section with those keys.
scale
A string "x,y,z"
or a config section with those keys.
Either in:
Angle-axis form : A config section with the following options.
Option
Description
angle
Float Radian
axis
3D unit vector ; either a string "x,y,z"
or a config section with those keys.
Quaternion form : Accepts a string "x,y,z,w"
, a config section with those keys, or a list with 4 items.
Display Specific Options:
Option
Description
text
Rich Text
line-width
Integer
background
ARGB Color
text-opacity
Integer
shadow
Boolean
see-through
Boolean
default-background
Boolean
alignment
Text Alignment