ConjureFireworkSpell - TheComputerGeek2/MagicSpells GitHub Wiki
spell-class: ".instant.ConjureFireworkSpell"
Value | Supported |
---|---|
entity |
false |
location |
true |
entity_from_location |
false |
-
special
- Plays the effect at the dropped item's location.
The spell conjures a firework formatted by the configuration.
Since 4.0 Beta 13 some of these options support dynamic values through numeric or string expressions.
Option | Description | Type | Default | Supports expressions |
---|---|---|---|---|
count |
Integer | 1 |
true |
|
flight |
Flight power, where each level is approximately half a second of flight time. | Integer | 2 |
true |
pickup-delay |
If add-to-inventory is set to false, this will determine the pickup delay in server ticks. |
Integer | 0 |
true |
gravity |
Defines whether the dropped item should obey gravity. | Boolean | true |
true |
add-to-inventory |
Defines if the firework should be dropped or spawned in the next free slot. | Boolean | true |
true |
firework-name |
Formatted Text | false |
||
firework-effects |
String list of Firework effects applied to the firework. | String List | false |
Follows format <type> <trail> <twinkle> <colors>
:
-
type
is required, and may be:ball
(orsmallball
),largeball
,star
,burst
,creeper
. -
trail
is optional, and to enable you just have to writetrail
. -
twinkle
is optional, and to enable you just have to writetwinkle
(orflicker
). -
colors
is required, and in it, you may list one or multiple colors separated by a,
. The colors must be in hex, without#
.
Some examples:
firework-effects:
- ball c0ffee #no trail or twinkle, just a blue-ish ball
- largeball trail ff0000,00ff00,0000ff #red, green, and blue large ball with trail
- burst trail flicker 000000 #black burst with trail and flicker (twinkle)
fireworks:
spell-class: ".instant.ConjureFireworkSpell"
count: 10
flight: 2
gravity: true
add-to-inventory: false
pickup-delay: 200
firework-name: "&2&lFireworks"
firework-effects:
- largeball FF0000,00FF00