Condition Wearing - TheComputerGeek2/MagicSpells GitHub Wiki
Modifier condition: wearing
Properties:
| Property | Value |
|---|---|
| Has Entity Target | true |
| Has Location Target | false |
Description:
Passes if the player has any of the items specified in any wearable slots.
String Format Options:
Arguments:
material- Materialdurability- Integer - Can be omitted or you can put*name- Spaces replaced with__
- wearing (material 1):(durability 1)|(name 1),... [modifier action]
Section Format Options:
(Unsupported for now.)