Condition Passable - TheComputerGeek2/MagicSpells GitHub Wiki

Source Code

Modifier condition: passable

[!WARNING] Since 4.0 Beta 14.

Properties:

Property Value
Has Entity Target false
Has Location Target true

Description:

Passes for blocks if it has no colliding parts that would prevent players from moving through it.

String Format Options:

- passable [modifier action]

[Section Format](Modifiers#section-format-condition

(Unsupported for now.)