Condition Has Mark - TheComputerGeek2/MagicSpells GitHub Wiki

Source Code

Modifier condition: hasmark

Properties:

Property Value
Has Entity Target true
Has Location Target false

Description:

Passes if the player has a mark set specified.

String Format Options:

Arguments:

- hasmark (mark) [modifier action]

[Section Format](Modifiers#section-format-condition

(Unsupported for now.)