Condition Alive - TheComputerGeek2/MagicSpells GitHub Wiki
Modifier condition: alive
Properties:
Property | Value |
---|---|
Has Entity Target | true |
Has Location Target | false |
Description:
Passes if the player's time since last death matches the one specified.
String Format Options:
Arguments:
operator
- Operatorvalue
- Integer - server ticks
- alive (operator)(value) [modifier action]
Section Format Options:
(Unsupported for now.)