Jets - TheClowner/ccRides-Support GitHub Wiki

Jets Ride

Creates a ring of 'Jets', each on the end of an 'arm'. Each rider can control the height of their jet using their scroll wheel.

Setting types:
Integer = a whole number
Double = a decimal Number
Boolean = true/false
Location = In-game coordinates
Material = Valid Block Material Name

Ride Settings

Also see Global Ride Settings for other settings.

ARM_LENGTH Double
Default: 4.0
The length of each seat's 'arm' from the central section.
Note: Setting this above 10 will cause the leads not to show.

CENTER_RADIUS Double
Default: 0
The radius of the central section

ROTATE_SPEED Integer
Default: 200
The number of server ticks per rotation when the ride is up to speed. 20 ticks = 1 second

RIDE_LENGTH Integer
Default: 4
The length of the ride, in number of rotations

ACCELERATE_LENGTH Double
Default: 0.3
The number of rotations to take to get up to speed, or to slow down at the end

ANGLE_MAX Double
Default: 30.0
The maximum angle each arm can reach, in degrees.

ANGLE_STEP Double
Default: 0.2
The amount each step of scroll will change the angle by, in degrees

SHOW_BANNERS Boolean
Default: true
Show/Hide the decorative banners (wings) on each seat.

DECOR_MATERIAL_ODD Material
DECOR_MATERIAL_EVEN Material
Default: RED_BANNER/BLUE_BANNER
The material to use for the decorative wings on each seat. Works best with Banners.

Setting Name Type Default Value Description
ENDLESS_MODE Boolean false Forces the ride to run continuously, so players can ride as long as they want. Make sure you have LOCK_IN_CART set to false, as well as JOIN_AFTER_START set to true!

Decoration

Setting Name Type Default Value Description
SHOW_LEAD_ARMS Boolean false Show/hide the leads that support each seat.
SHOW_ITEM_ARMS Boolean true Show/hide armor stand arms that support each seat.
ARM_MATERIAL Material IRON_BLOCK The item type to use on armor stand arms.
ARM_MODEL_DATA Integer 0 The custom model data to assign to the item. See the custom models wiki page for more info.
ARM_ENTITIES Integer 10 The number of armor stands to use for each arm.