Drop Tower - TheClowner/ccRides-Support GitHub Wiki
Creates a ring, or a row, of seats, which is then hoisted up a tower, then released to free fall.
Setting types:
Integer
= a whole number
Double
= a decimal Number
Boolean
= true/false
Location
= In-game coordinates
Ride Settings
Also see Global Ride Settings for other settings.
Size and Seat Layout
Setting Name | Type | Default Value | Description |
---|---|---|---|
RADIUS |
Double | 3.5 |
The radius or length of the ring/row of seats, in blocks. |
LIFT_HEIGHT |
Double | 40.0 |
The height to lift the seats to, in blocks. |
LEAN_ANGLE |
Double | 45.0 |
The angle to lean the seats to just before the drop, in degrees. |
BRAKE_HEIGHT |
Double | 8.0 |
The height at which to start slowing down the fall. In blocks. |
RING |
Boolean | true |
True = seats form a ring. False = seats form a single row. |
AXIS |
Boolean | false |
Changes the direction which the row of seats faces. |
Speed
Setting Name | Type | Default Value | Description |
---|---|---|---|
FALL_ACCELERATION |
Double | 0.1 |
The acceleration rate of the freefall drop. Blocks/tick per tick. |
MAX_FALL_STEP |
Double | 1.2 |
The maximum speed of the fall, in blocks/tick. |
ROTATE_TIME |
Integer | 500 |
The time, in ticks, for a full rotation. Note: Rotation is started/stopped by the ride sequence. By default, there is no rotation. |
Ride Sequence
Added in v1.6.1
Setting Name | Default Value | Description |
---|---|---|
SEQUENCE |
3:500,8:40,9:40,4:0,9:20,0:0 |
Defines the sequence of motion the ride follows. Steps are separated by commas, with each step having two parts: The type (see table below) and the time in ticks, separated by a colon. (type1:time1). |
Sequence Step Type | Description |
---|---|
1 |
Lift to 50% height, over the step time. |
2 |
Lift to 75% height, over the step time. |
3 |
Lift to 100% height, over the step time. |
4 |
Free fall Drop to 0%. Time is ignored for this step. |
5 |
Stop Rotation (RING=true only) |
6 |
Start Rotation (RING=true only) |
7 |
Tilt seats to 0% (Horizontal) |
8 |
Tilt seats to 100% (LEAN_ANGLE ) |
9 |
Hold |
10 |
Lower to 0% height, over the step time. (lowers at a constant speed, rather than accelerating) |
11 |
Free fall Drop to 25%. Time is ignored for this step. |
12 |
Free fall Drop to 50%. Time is ignored for this step. |
0 |
Stop Ride. |
Some alternative sequence examples:
These are just some ideas, you can customise your sequence however you wish.
Sequence | Description |
---|---|
6:0,3:500,8:40,5:0,9:40,4:0,9:20,0:0 |
Same as default, but with rotation during the lift |
1:250,9:20,4:0,9:20,2:400,9:20,4:0,9:20,3:500,9:20,8:40,9:40,4:0,9:20,0:0 |
Three drops, increasing in size. |
6:0,3:900,9:450,10:900,9:20,5:0,9:20,0:0 |
Slowly lift, hold and then lower, with constant rotation. Emulates an observation tower. |
Legacy Settings (Before Version 1.6.1)
These options are not available in newer version of ccRides, as they are replaced by the
SEQUENCE
option above.
Setting Name | Type | Default Value | Description |
---|---|---|---|
LIFT_TIME |
Integer | 400 |
The time taken to lift the seats, in ticks. |
HOLD_TIME |
Integer | 60 |
The amount of time to hold the seats at the highest point before releasing, in ticks. |
ROTATE_IN_LIFT |
Boolean | false |
Enables rotation while the seats are being lifted. |
ROTATE_IN_HOLD |
Boolean | false |
Enables rotation while the seats are held seats before the drop. |
ROTATE_IN_DROP |
Boolean | false |
Enables rotation while the seats are falling. |