Carousel - TheClowner/ccRides-Support GitHub Wiki

Carousel Ride

Creates a ring of seats, that rotate around a point, while also moving up and down

Setting types:
Integer = a whole number
Double = a decimal Number
Boolean = true/false
Location = In-game coordinates

Ride Motion/Size Settings

Also see Global Ride Settings for other settings.

Setting Name Type Default Value Description
RADIUS Double, blocks 5.0 The radius of the seats, in blocks.
ROTATE_SPEED Integer, Ticks 250 The number of server ticks for a full rotation. 20 ticks = 1 second
RIDE_LENGTH Integer 2 The length of the ride, in number of rotations.
ACCELERATE_LENGTH Double 0.3 The number of rotations to take to get up to speed, or to slow down at the end.
HEIGHT_VAR Double 0.5 The amount of +/- variation in height. 0 will keep the height static.
HEIGHT_SPEED Double 2.5 The rate at which the height changes. 1 = a full sine wave every rotation.
ENDLESS_MODE Boolean false Forces the ride to run continuously, so players can ride as long as they want. Make sure you have LOCK_IN_CART set to false, as well as JOIN_AFTER_START set to true!

Decoration Settings

Setting Name Type Default Value Description
SHOW_LEAD_POLES Boolean false Adds a lead to each seat to represent a pole.
SHOW_ITEM_POLES Boolean true Adds a number of armor stands at each seat to represent a pole.
POLE_HEIGHT Double 2.5 The relative height of the pole. It extends 0.5x this value below the seat, and 1.5x above. This applies to both ITEM and LEAD pole types.
POLE_MATERIAL Material TRIPWIRE_HOOK The item type to be used on each armor stand of a pole.
POLE_MODEL_DATA Integer 0 The custom model data to assign to the item. See the custom models wiki page for more info.
POLE_ENTITIES Integer 14 The number of armor stands to use for each pole.