Carousel - TheClowner/ccRides-Support GitHub Wiki
Creates a ring of seats, that rotate around a point, while also moving up and down
Setting types:
Integer
= a whole number
Double
= a decimal Number
Boolean
= true/false
Location
= In-game coordinates
Ride Motion/Size Settings
Also see Global Ride Settings for other settings.
Setting Name | Type | Default Value | Description |
---|---|---|---|
RADIUS |
Double, blocks | 5.0 |
The radius of the seats, in blocks. |
ROTATE_SPEED |
Integer, Ticks | 250 |
The number of server ticks for a full rotation. 20 ticks = 1 second |
RIDE_LENGTH |
Integer | 2 |
The length of the ride, in number of rotations. |
ACCELERATE_LENGTH |
Double | 0.3 |
The number of rotations to take to get up to speed, or to slow down at the end. |
HEIGHT_VAR |
Double | 0.5 |
The amount of +/- variation in height. 0 will keep the height static. |
HEIGHT_SPEED |
Double | 2.5 |
The rate at which the height changes. 1 = a full sine wave every rotation. |
ENDLESS_MODE |
Boolean | false |
Forces the ride to run continuously, so players can ride as long as they want. Make sure you have LOCK_IN_CART set to false , as well as JOIN_AFTER_START set to true ! |
Decoration Settings
Setting Name | Type | Default Value | Description |
---|---|---|---|
SHOW_LEAD_POLES |
Boolean | false |
Adds a lead to each seat to represent a pole. |
SHOW_ITEM_POLES |
Boolean | true |
Adds a number of armor stands at each seat to represent a pole. |
POLE_HEIGHT |
Double | 2.5 |
The relative height of the pole. It extends 0.5x this value below the seat, and 1.5x above. This applies to both ITEM and LEAD pole types. |
POLE_MATERIAL |
Material | TRIPWIRE_HOOK |
The item type to be used on each armor stand of a pole. |
POLE_MODEL_DATA |
Integer | 0 |
The custom model data to assign to the item. See the custom models wiki page for more info. |
POLE_ENTITIES |
Integer | 14 |
The number of armor stands to use for each pole. |