MH Rise Sunbreak Asset Guide - The1andonlyDarto/MHAssetInfo GitHub Wiki

Guide Credits

Required Files

  • extract-rise-pak.bat - [Source Download] - Batch file for unpacking pak files. Place anywhere, then drag a .pak file onto the .bat file. The latest version of RETool and the list file will be downloaded automatically. Use this for the Game Pass PC version.
  • RE Tool - [Source Download] - Tool for unpacking .pak containers. Requires mhrisePC.list file. This link is a custom version of RE Tool with pak and quest file decryption support by dtlnor.
  • mhrisePC.list - [Source Download] - Up to date file list for use with RE Tool. Updated for Sunbreak. See Rise Modding Wiki for how to unpack .pak files using a list file.
  • Noesis - Official Download Page
  • RE Mesh Noesis Plugin - [Github] - A plugin for Noesis that allows for importing and exporting of Monster Hunter Rise mesh files (.mesh.2008058288).
  • Blender - [Latest Download]

Getting Started - File Extraction

First thing you need is your pak files. To find these, you can go on Steam, right click Rise, and browse local files.

Re_chunk_000.pak is a majority of the game, and re_chunk_000.pak.patch contains the Title Updates.

Next, you need to get these into the same folder as extract-rise-pak.bat. Either by copying the bat into the game files, or copying the pak into a folder with the bat. I prefer the latter, but either works.

Then, drag the desired pak onto the bat. If not already installed, it will grab RETool.exe and the fileList and after a short wait, begin to extract files in the command window. This can take upwards of an hour or more, and there will be a message detailing how many files were extracted when it is done.

Once everything is over, you should have a folder with a bunch of subdirectories. The important folders will be in [chunk name]\natives\STM.

Noesis Asset Processing

There is a nice little guide written up for how to use Noesis right here in the context of handling Rise/Sunbreak assets.