Article WIP Checklist - The1andonlyDarto/MHAssetInfo GitHub Wiki

Making a suggestion list here for things people have asked to see guides written for. Feel free to use this for inspiration when creating/editing guides for the wiki

Games:

[X] - 2Tie's tools for 1st-2nd gen games

[ ] - stories 2 file extraction -> blender importing via the stories 2 plugin. texture conversion and .dds reading. (can noesis read stories 2 textures yet?)

[ ] - mh riders file extraction/decryption using quickbms plugin. Using asset studio to read and export files.

[ ] - MHW and MHRise material file reading, for tracking down textures to a given model that aren't in the same folder. Displays the file directory of a given texture file as well as its name.

Blender:

[ ] - General Lighting Notes (lighting use in blender, techniques, ect)

[ ] - Texture baking custom materials, emission texture baking (baking old style decal emissions onto a base model texture sheet, troubleshooting tips, ect)

[ ] - Material node setups, texture separation (separating the alpha channel from images so it doesn't mess with the shader in Cycles)

3ds max:

[ ] - General 3dsmax usage

[ ] - MT Framework 3dsmax tool usage (used to import/export .mod and .lmt files for 3u, 4u, xx/gu, stories 1)