Resources - The-Source-Eternal/Children-of-IO GitHub Wiki
-- Coding --
Learning Resources List
Games Teaching Coding
- Codemancer (haven't seem mechanics in action)
- Hack 'n Slash, video, (looks interesting, teaching its own language)
- Robot Oddessy (an article about it anyway) (was apparently super hard) *[Glitchspace] (http://spacebudgie.com/games/glitchspace.html) (visual language)
- http://venturebeat.com/2014/06/03/12-games-that-teach-kids-to-code/
Games Teaching Logic and other stuff
- [Manufactoria] (http://pleasingfungus.com/Manufactoria/) (interesting simplicity, bad scaffolding)
- The Codex of Alchemical Engineering? (Not sure exactly what it teaches)
- Space Chem (Teaches chem? Logic?)
-- Game-making --
- Technical -
Cameras and Loading Maps
Issue [#55] (https://github.com/The-Source-Eternal/Unwritten3D/issues/55) http://www.zephyrosanemos.com/windstorm/current/live-demo.html http://www.zephyrosanemos.com/
Gamification
- Visualization of motivations and aspects of a game, also over time and with certain player types: http://www.yukaichou.com/gamification-examples/octalysis-complete-gamification-framework/#.U1AKSq1dWrK
- Meaningful Gamification paper
Conferences/Conference Videos
- vids from DML conf: http://dml2014.dmlhub.net/live/
- http://www.gamesforchange.org/festival/
- General -
- http://hitboxteam.com/designing-game-narrative - discussion through thoughts on the progression of narrative in media
-- Education --
Links for further reading, not all vetted
- http://www.cogsci.rpi.edu/~rsun/sun.cog02-toh.pdf
- Searches: ~ http://scholar.google.com/scholar?cites=2378433270668631656&as_sdt=40000005&sciodt=0,22&hl=en
- Elizabeth LaPensée, Annotations
- Elizabeth LaPensée, Indigenous Pedagogy
Online Courses (for us):
-- Assets/Lesson Material --
WebGL
moxiecode
- [Destroying an enemy](http://oos.moxiecode.com/js_webgl/troll/ + http://oos.moxiecode.com/js_webgl/stanford_bunny/)
- Animation reacting to sound perhaps for music game, simon says
- Sea creature-ish
- Cube tunnel following glowing cubes
- Particles random and spiral
- Cube tree
- Cube snake
Other
- Outlines
- 2D outline of 3D object, human walking animation (shader? what is it?)
- Method for cube outline too
- Pretzel outline:
- http://jsfiddle.net/Eskel/g593q/9/
- http://jsfiddle.net/Eskel/g593q/5/
- (behind screen) http://jsfiddle.net/Eskel/g593q/15/
- (cube problem) http://jsfiddle.net/g593q/22/
- image of neat unity3d effect
- Shaders:
- Fragment Shaders - changes texture, draw on screen: http://glsl.heroku.com/ (the code's all right there!)
- Vertex Shaders - changes shape, change positions of the corners of the objects: (cube tree)
More Assets in Unwritten3D Resources
https://github.com/The-Source-Eternal/Unwritten3D/wiki/Resources
More other things in Unwritten3D Resources
https://github.com/The-Source-Eternal/Unwritten3D/wiki/Resources
- Like Other Game Engines and Creators
- And More Assets (some are repeats)