Levels: Gravity - The-Source-Eternal/Children-of-IO GitHub Wiki
Teaches: game creator code Specifically: adding gravity programmatically (or ".Fall/.Falls"?)
Obstacle Course
A room full of floating object that have to have code added to them to give them gravity.
I thought there was more to say about this, but I can't think of it right now. Perhaps this will just be one or two objects and then more later in a level that combines challenges.
Perhaps throughout the game there will sometimes be floating chests that need to be dropped down in order to retrieve their loot.
Under The Waterfall
Perhaps an easter egg - there are some blocks that, if you set their gravity to "false" and then remove the block underneath them, you can walk under to retrieve a treasure.
Is there a way to prevent someone simply blowing up or destroying both the objects? Perhaps an explosion would destroy the treasure? Better yet! A stream of lava (or something) is pouring down on them and the top block would block the lava. That should be a level!
Under The Lava
See Under The Waterfall, the end bit. Still have the easter eggs, this will just teach them the skill.
Squish
Activate objects' gravity to squish or destroy other objects.
Water Flow
Activate objects' gravity to get water to flow on a correct course.