Protocol Engineering - The-Learners-Community/RoadMaps-and-Resources GitHub Wiki
ROADMAP
Welcome to the Protocol Engineering Roadmap! This guide is designed to take you from a beginner to an expert in Protocol Engineering. Each section covers essential topics and skills you need to become proficient and dangerous.
Resources
Project Roadmap
Beginner Projects
1. Build a Simple Chat App using TCP Sockets
Create a basic client-server chat application using TCP sockets in your preferred language (Python, Go, Java, etc.). The server listens for connections, and clients can send and receive messages in real-time.
This project introduces the fundamentals of socket programming, TCP/IP, and basic data transmission over networks. By building this, you’ll learn how connection-oriented protocols work, including stream management, message boundaries, and basic networking errors.
2. Implement HTTP Client from Scratch
Write a minimal HTTP client that can send GET and POST requests and display the response. Do not use any high-level HTTP libraries; rely only on sockets or lower-level networking APIs.
This project helps you understand the structure of the HTTP protocol, including request lines, headers, and status codes. You’ll gain insight into how web browsers and APIs communicate and the stateless nature of HTTP.
3. Create a File Transfer Protocol over UDP
Develop a simple file transfer application using UDP, handling file segmentation and reassembly manually. Add basic reliability, such as resending lost packets.
This will expose you to connectionless protocols, packet loss, and the challenges of implementing reliability over unreliable transports. You’ll learn about sequence numbers, acknowledgments, and simple retransmission strategies.
4. Develop a Ping Utility (ICMP Echo Request)
Create a tool that sends ICMP Echo Requests (ping) and listens for Echo Replies to measure network reachability and latency.
This project demystifies how network utilities work under the hood. You’ll learn about raw sockets, ICMP protocol structure, and how operating systems handle network privileges for such operations.
5. Parse and Display DNS Responses
Write a small program that sends a DNS query (e.g., for a website’s IP) and parses the DNS server’s response to extract useful information.
Working with DNS deepens your understanding of name resolution, UDP packet structures, and the layered design of Internet protocols. You’ll see firsthand how applications translate human-readable names to machine addresses.
6. Simulate a Stop-and-Wait Protocol (Reliable Data Transfer)
Implement a basic stop-and-wait protocol to transfer data reliably over an unreliable channel (simulate packet loss or corruption).
You’ll learn how reliability can be layered on top of unreliable transports. The exercise teaches fundamentals of timeouts, retransmissions, and protocol state management.
7. Build a Simple RESTful API and Analyze Requests/Responses
Create a basic REST API server and use a packet analyzer (e.g., Wireshark) to inspect HTTP requests and responses during interaction.
This project helps you understand API design and the actual wire format of application-layer traffic. You’ll see how tools can decode, inspect, and debug protocol exchanges.
8. Implement a Custom Packet Sniffer (using Python's Scapy)
Use a library like Scapy to build a tool that captures and displays specific network traffic, such as HTTP or DNS packets, from your network interface.
Packet sniffing is key for protocol engineering, as it helps you see what’s happening on the wire. This project teaches packet parsing, filtering, and the basics of network security and privacy.
9. Design a Basic Handshake Protocol (Client/Server Auth)
Create a handshake protocol where a client authenticates to a server using a pre-shared key before exchanging data.
This introduces you to authentication, stateful protocol design, and the handshake process common to protocols like TLS. You’ll think through replay attacks, message sequencing, and minimal security concepts.
10. Simulate ARQ (Automatic Repeat reQuest) Protocol
Implement a simple Automatic Repeat reQuest protocol (like Go-Back-N or Selective Repeat) to achieve reliable transmission over a lossy channel.
By coding ARQ, you’ll gain a deeper appreciation for how reliable transport (like TCP) is built atop unreliable layers. It demonstrates sliding windows, timeouts, sequence numbers, and efficient data flow control.
Intermediate Projects
11. Design a Custom Application Layer Protocol (e.g., for a Multiplayer Game)
Create a protocol for exchanging game state between players and a server (e.g., position updates, actions, chat). Define the message format and rules.
This exercise pushes you to consider latency, bandwidth, and efficient message encoding. You’ll practice specifying protocol semantics and implementing both server and client sides.
12. Implement a Simple Key Exchange Protocol
Build a protocol where two parties can securely agree on a secret key over an insecure channel (e.g., implement a simplified Diffie-Hellman exchange).
Key exchange is a cornerstone of secure networking. By building this, you’ll gain insight into cryptographic primitives, man-in-the-middle attacks, and secure session setup.
13. Create a Custom RPC (Remote Procedure Call) Protocol
Design and implement a simple RPC protocol so that a client can call functions on a remote server and receive results.
This introduces you to serialization, marshalling/unmarshalling, network transparency, and designing request/response patterns. RPC is fundamental in distributed systems and microservices.
14. Build a Simple DNS Server
Implement a minimal DNS server that responds to queries for a fixed set of domain names.
This project requires parsing and constructing DNS packets, handling UDP, and maintaining a mapping from names to IPs. It offers insight into server-side protocol logic and real-world DNS operation.
15. Implement OAuth 2.0 Authorization Flow (Simplified)
Create a simplified version of OAuth 2.0, where a client can obtain an access token from an authorization server and use it to access protected resources.
OAuth underpins modern authentication and delegation on the web. Building this teaches you about token management, redirects, and securing APIs, even in simplified form.
16. Develop a Custom Messaging Queue Protocol
Design and build a protocol for a basic message queue, supporting publishing and consuming messages reliably across the network.
You’ll tackle message delivery guarantees, queuing, acknowledgments, and possibly topics or subscriptions. This is excellent practice for distributed systems and asynchronous messaging.
17. Design and Implement a Pub/Sub Protocol
Create a publish-subscribe protocol where clients can subscribe to topics and receive updates when messages are published.
This expands on messaging concepts and covers topics like event-driven design, scalability, and broadcast vs. unicast messaging. Many modern protocols (MQTT, NATS) use this pattern.
18. Create a Packet Fragmentation/Reassembly Layer
Build a layer that can break large messages into smaller packets (fragments) and reassemble them on the receiving end, handling out-of-order delivery.
Packet fragmentation and reassembly are essential for efficient network usage and compatibility with MTU limitations. You’ll explore data structures and error handling for reordering and loss.
19. Build a Simple NAT Traversal Utility
Implement a tool that enables peers behind NATs to establish direct connections using techniques like UDP hole punching.
NAT traversal is critical for peer-to-peer protocols. This project uncovers the challenges of modern network infrastructure and the tricks protocols use to establish connectivity.
20. Implement and Test TLS Handshake (Simplified, using existing crypto libs)
Develop a simplified TLS handshake protocol using existing cryptographic libraries for encryption and authentication, but design the state machine yourself.
This gives you a hands-on introduction to secure channel setup, certificate exchange, and protocol negotiation. You’ll understand the complexity of real-world secure protocols.
Master Projects
21. Design and Implement a Minimal Blockchain Protocol (P2P, Consensus, Networking Layer)
Build a minimal blockchain network where nodes communicate over a custom protocol to share blocks, validate transactions, and reach consensus.
This project merges networking, distributed consensus, data serialization, and protocol specification. You’ll need to design the message format, node discovery, block propagation, and implement basic consensus (like proof-of-work or PoA).
22. Write a Distributed File Sync Protocol (like rsync or Dropbox sync)
Create a protocol and application to synchronize files across multiple devices, handling changes, conflicts, and partial updates efficiently.
You’ll learn about diffing algorithms, conflict resolution, consistency models, and reliable data transfer at scale. Real-world file sync solutions are incredibly challenging and protocol-heavy.
23. Implement Your Own VPN Protocol
Develop a virtual private network (VPN) protocol that encapsulates and encrypts traffic between endpoints, supporting IP tunneling.
This demands knowledge of packet encapsulation, encryption, authentication, and cross-platform networking. You’ll need to handle IP packet routing and think about security at every layer.
24. Design and Build a Reliable Multicast Protocol
Create a protocol that delivers messages reliably to a group of recipients, handling packet loss and ensuring consistency.
Multicast is fundamental for distributed databases, live streaming, and collaborative apps. You’ll need to address group management, retransmissions, and scalability.
25. Develop a Custom Distributed Hash Table (like Kademlia)
Implement a distributed hash table where nodes can efficiently store and retrieve data using a custom protocol for routing and replication.
DHTs are core to many decentralized systems (BitTorrent, IPFS). This project covers routing algorithms, node discovery, and fault tolerance at the protocol level.
26. Reverse Engineer and Document a Proprietary Protocol
Pick a closed-source protocol (e.g., an IoT device protocol or a chat app) and reverse engineer it using packet captures and documentation.
You’ll hone skills in packet analysis, binary formats, and understanding undocumented network behaviors. This is invaluable for interoperability and security analysis.
27. Design a Privacy-Preserving Messaging Protocol (e.g., like Signal)
Design and implement a secure messaging protocol with forward secrecy and metadata protection, inspired by Signal.
You’ll work with advanced cryptography, ratcheting protocols, and end-to-end security guarantees. This project requires deep protocol analysis and innovative design for privacy.
28. Build a Custom Real-Time Streaming Protocol (like RTSP/WebRTC)
Create a protocol to transmit audio/video in real-time with low latency, supporting session setup, media negotiation, and error recovery.
Real-time streaming is a complex and performance-critical area. You’ll handle jitter, packet loss, and adaptive bitrate, along with protocol negotiation and signaling.
29. Implement QUIC or a QUIC-like Transport Layer Protocol
Develop a transport protocol inspired by QUIC, supporting multiplexed streams, low-latency handshakes, and robust loss recovery, all over UDP.
QUIC represents the future of internet transport layers. By building this, you’ll understand stream multiplexing, congestion control, security integration, and protocol innovation.
30. Create a Pluggable Protocol Framework
Design a software framework where protocol modules (parsers, handlers, encoders) can be swapped at runtime, enabling rapid protocol experimentation and extension.
This master project involves software architecture, interface design, and abstraction. It prepares you for protocol design at scale and for building extensible systems like Wireshark or custom proxies.