Data Structures and Algorithms - The-Learners-Community/RoadMaps-and-Resources GitHub Wiki
ROADMAP
Welcome to the Data Structures and Algorithms Roadmap! This guide is designed to take you from a beginner to an expert in data structures and algorithms. Each section covers essential topics and skills you need to become proficient and dangerous.
Checkout roadmap.sh/datastructures-and-algorithms
PROJECTS - Beginner to Master
Beginner Level
1. Implement Basic Data Structures
Implement fundamental data structures like:
- Stack
- Queue
- Singly Linked List
- Doubly Linked List
Use them in simple programs to understand their operations.
2. Sorting Algorithm Visualizer
Create a visual tool that demonstrates how sorting algorithms work step by step:
- Bubble Sort
- Selection Sort
- Insertion Sort
Visualize the comparisons and swaps between elements.
3. Simple Calculator Using Expression Trees
Build a calculator that:
- Parses mathematical expressions into an Expression Tree
- Supports operations like addition, subtraction, multiplication, and division
- Evaluates the expression by traversing the tree
4. Word Frequency Counter
Write a program that:
- Reads text from a file
- Uses a Hash Map to count the frequency of each word
- Displays the top N most frequent words
5. Maze Solver
Develop a maze-solving application using:
- Depth-First Search (DFS)
- Breadth-First Search (BFS)
Visualize the path from the start to the end point in a grid-based maze.
6. Implement Basic Search Algorithms
Implement linear search and binary search algorithms and compare their efficiencies.
7. Fibonacci Sequence Generator
Create a program that generates the Fibonacci sequence using:
- Recursion
- Iteration
Compare the performance and discuss the pros and cons.
8. Palindrome Checker
Develop a program that checks if a given string is a palindrome using stacks and queues.
9. Anagram Finder
Write a function to check if two strings are anagrams of each other using sorting or hash maps.
10. Parentheses Balancer
Create a program that uses a stack to check if a string of parentheses is balanced.
Intermediate Level
11. Binary Search Tree Implementation
Create a Binary Search Tree (BST) with the following features:
- Insertion and deletion of nodes
- Search functionality
- Tree traversals:
- In-order
- Pre-order
- Post-order
12. Graph Traversal Algorithms
Implement a graph data structure and perform:
- Breadth-First Search (BFS)
- Depth-First Search (DFS)
Visualize the order in which nodes are visited.
13. Heap Implementation and Heapsort
Build:
- A Max Heap and a Min Heap
- Implement Heapsort algorithm
- Include heap operations like insert and extract
14. Pathfinding Algorithms
Implement algorithms to find the shortest path in a weighted graph:
- Dijkstra's Algorithm
- A* Search Algorithm
Apply them to real-world maps or grid-based games.
15. LRU Cache
Design an LRU (Least Recently Used) Cache with the following:
- Fixed capacity
- Operations:
get(key)
andput(key, value)
- Utilize a Hash Map combined with a Doubly Linked List for efficiency
16. String Pattern Matching Algorithms
Implement advanced string search algorithms:
- Knuth-Morris-Pratt (KMP) Algorithm
- Rabin-Karp Algorithm
Use them to find pattern substrings within larger texts efficiently.
17. Implement a Trie (Prefix Tree)
Create a Trie data structure to:
- Store a dictionary of words
- Implement insertion and search operations
- Provide auto-complete suggestions based on a given prefix
18. Balanced Binary Search Trees
Implement a self-balancing BST:
- AVL Tree or Red-Black Tree
- Include rotations during insertion and deletion to maintain balance
- Provide all standard BST operations
19. Disjoint Set (Union-Find) Data Structure
Build a Disjoint Set data structure to:
- Perform
find
andunion
operations - Implement Path Compression and Union by Rank
- Use it to detect cycles in an undirected graph
20. Implement Huffman Coding
Create a program that:
- Builds a Huffman Tree based on character frequencies
- Generates Huffman codes for data compression
- Encodes and decodes text files
Advanced Level
21. Build a Simple Compiler
Design a compiler for a simple programming language:
- Lexical Analysis: Tokenize the input code
- Syntax Analysis: Build an Abstract Syntax Tree (AST)
- Semantic Analysis: Check for semantic errors
- Code Generation: Generate intermediate or executable code
Focus on utilizing data structures like trees and graphs for parsing and representing code.
22. Implement Advanced Graph Algorithms
Implement complex graph algorithms such as:
- Kruskal's Algorithm for Minimum Spanning Tree
- Prim's Algorithm for Minimum Spanning Tree
- Bellman-Ford Algorithm for shortest paths with negative weights
- Floyd-Warshall Algorithm for all-pairs shortest paths
23. Build a Concurrent Data Structure
Implement thread-safe data structures like:
- Concurrent Queue
- Concurrent Hash Map
Learn about synchronization mechanisms like mutexes and semaphores.
24. Implement Neural Network from Scratch
Create a simple neural network using only basic data structures and algorithms:
- Implement forward and backward propagation
- Use matrices and vectors for computations
- Train on simple datasets like the XOR problem
25. Create a Custom Memory Allocator
Design a memory management system:
- Implement functions similar to
malloc
,free
,calloc
, andrealloc
- Manage memory allocation using data structures like linked lists and trees
- Handle fragmentation and optimize for performance
Happy coding and deep diving into data structures and algorithms!