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"Tesla Coil": Tech 3 Heavy Point Defense

Tesla Coil
Tech 3 Heavy Point Defense
Source: BrewLAN: Caffe
Corretto
Unit ID: srb2391
Faction: Cybran
Tech level: 3
Health: 18910
Armour: Structure
Energy cost: 24000
Mass cost: 900
Build time: 900 (Details)
Maintenance cost: 100/s
Vision radius: 25 (0.5 km)
Water vision radius: 10 (200 m)
Flags: Radar stealth
Sonar stealth
Motion type: RULEUMT_None
Buildable layers: Land
Weapons: 2 (Details)
Wreckage: 17019
729

"Tesla Coil" is a Cybran structure unit included in BrewLAN: Caffe Corretto. It is classified as a tech 3 heavy point defense unit. The build description for this unit is:

Powerful, short range, defensive turret. It gradually stores energy and discharges everything with each shot. Most effective against large targets when given time to charge. Highly ineffective at sustained fire.
Contents
  1. โ€“ Abilities
  2. โ€“ Adjacency
  3. โ€“ Construction
  4. โ€“ Order capabilities
  5. โ€“ Weapons
  6. โ€“ Veteran levels
  7. โ€“ Trivia

Abilities

Hover over abilities to see effect descriptions.

  • EMP Weapon
  • Personal Stealth
  • Volatile

Adjacency

This unit counts as SIZE4 for adjacency effects from other structures. This theoretically means that it can be surrounded by exactly 4 structures the size of a standard tech 1 power generator, which is accurate; meaning it can get the maximum intended buff effects.

Adjacency effects that modify the maintenance cost will proportionally change the Tesla weapon damage as long as the net effect is an increase, not a decrease. Meaning that basic power adjacency will lower the maintenance cost, but not alter the damage.

Construction

Build times from the Steam/retail version of the game:

Order capabilities

The following orders can be issued to the unit:

Weapons

The Tesla weapon has a lifetime sustained DPS of 40 regardless of how often it fires. For every second it isn't firing it stores 40 damage, and it releases all that damage with every shot. There is no upper limit to the damage per shot, and the effective minimum damage per shot is 28 based on the firing cycle of once every 0.7 seconds.

The death weapon deals 10 damage for every second since the Tesla weapon last fired.

Tesla Coil

Target type: RULEWTT_Unit
(Anti-Surface)
DPS estimate: 3 (?)
Damage: 2 (?)
Damage instances: 1 beam collisions
Damage type: Normal
Max range: 25 (0.5 km)
Firing cycle: Once every 0.7s (?)
Buffs: STUN
Dischage Death Weapon

Projectile: CIFEMP01
Damage: 1 (?)
Damage radius: 3 (60 m)
Damage type: Normal
Flags: Damage friendly

Veteran levels

Note: Each veteran level buff replaces the previous by default; values are shown here as written.

  1. 6 kills gives: +1891 (+3/s)
  2. 12 kills gives: +3782 (+6/s)
  3. 18 kills gives: +5673 (+9/s)
  4. 24 kills gives: +7564 (+12/s)
  5. 30 kills gives: +9455 (+15/s)

Trivia

The health and unit ID of "Tesla Coil" are both references to the year the Tesla coil was invented; 1981.

Categories : CYBRAN ยท TECH3 ยท DIRECTFIRE ยท STRUCTURE
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