Resource Names - Telltale-Modding-Group/Telltale-Script-Editor GitHub Wiki

This page contains the functions and names for the resources used in Definitive Edition.

Worth noting that many of these resource sets encompass child archives, like the ones listed below so enabling or disabling an archive also changes the state of those assets/archives as well.

  • _data
  • _voice
  • _ms
  • _txmesh
  • _anichore

Resource Names

Main

  • Project
  • Boot
  • Menu

Season 1

  • ProjectSeason1
  • MenuSeason1
  • WalkingDead101
  • WalkingDead102
  • WalkingDead103
  • WalkingDead104
  • WalkingDead105
  • WalkingDead106

Season 2

  • ProjectSeason2
  • MenuSeason2
  • WalkingDead201
  • WalkingDead202
  • WalkingDead203
  • WalkingDead204
  • WalkingDead205

Season M (Michone)

  • ProjectSeasonM
  • UISeasonM
  • MenuSeasonM
  • WalkingDeadM101
  • WalkingDeadM102
  • WalkingDeadM103

Season 3

  • ProjectSeason3
  • UISeason3
  • MenuSeason3
  • WalkingDead301
  • WalkingDead302
  • WalkingDead303
  • WalkingDead304
  • WalkingDead305

Season 4

  • UISeason4
  • ProjectSeason4
  • MenuSeason4
  • WalkingDead401
  • WalkingDead402
  • WalkingDead403
  • WalkingDead404

Functions

ResourceSetEnable(name)

  • Enables a resource
  • name is a string, name of the resource set (which are listed above)

ResourceSetDisable(name)

  • Disables a resource
  • name is a string, name of the resource set (which are listed above)