Callbacks - Telltale-Modding-Group/Telltale-Script-Editor GitHub Wiki

Callbacks in the Telltale Tool

The Telltale Tool makes use of callbacks across many of its scripts. Below is a list of all currently known callbacks in the latest version of the Telltale Tool (found in TWD:TTDS). They may not be present in all versions, and not all have been tested.

Basic usage

Below is an example of how to use a callback.

local OnCallbackFired = function()
  --Code within this method runs when the callback is fired!
end

Callback_OnPostUpdate:Add(OnCallbackFired)

All known callbacks (so far)

OnGameSceneOpen

Called when a scene is opened.

OnGameSceneLoad

Called when a scene finishes loading

OnGameSceneEnd

Called when a scene ends.

OnPostUpdate

Called after each engine update.

OnSetPlayer

Unknown Usage

OnSceneAddFinished

Unknown Usage

OnSceneOpenFinished

Unknown Usage

OnLogicReady

Unknown usage