Vanilla Summary Screen Expanded - TeamAquasHideout/Team-Aquas-Asset-Repo GitHub Wiki
This a feature branch that improves the Vanilla Emerald summary screen.
Repo Link. (Click here to go to the repo page)
If you have any questions or suggestions for this Free Use Branch you can DM @kaixertm on Discord or ping @kaixertm in the Team Aqua Hideout server and I will get back too you as soon as possible. (I do work a lot so please don't spam DM or spam ping me if I'm not online, thanks.)
There's also some graphics changes to make the summary screen more pleasing on the eye, such as:
- New Type Icons. (Can be turned off by turning P_SUMMARY_SCREEN_NEW_TYPE_ICONS to FALSE)
- Pokémon sprites portrait looks more clean.
- and much more.
Configs:
For those who are wondering these, "Configs" are in include/config/summary.h.
P_SUMMARY_SCREEN_MON_SHADOWSconfig:- Adds a shadow of the Pokémons sprite in the summary screen.
- You can change the pallete of the shadow sprite using
MON_SHADOWS_PALLETEand the shadow pallete definesLIGHT_GRAY_PAL,BLACK_PAL,DEFAULT_PAL. - You can also change the offset of the X Position or Y Position, by change the value of the defines
MON_SHADOWS_XorMON_SHADOWS_Y.
P_SUMMARY_SCREEN_EXPAND_ABILITY_DESCRIPTIONconfig:- this config makes it so you can have ability descriptions up till 96 char by default can be changed, by changing
MAX_ABILITY_DESCRIPTION_LENGTHto higher or lower. - More info about the defines used by
P_SUMMARY_SCREEN_EXPAND_ABILITY_DESCRIPTIONcan be found inconfig/summary.h.
- this config makes it so you can have ability descriptions up till 96 char by default can be changed, by changing
P_SUMMARY_SCREEN_EXPAND_MOVE_DESCRIPTIONconfig:- this config makes it so you can have move descriptions up till 96 char by default can be changed, by changing
MAX_MOVE_DESCRIPTION_LENGTHto higher or lower. - More info about the defines used by
P_SUMMARY_SCREEN_EXPAND_MOVE_DESCRIPTIONcan be found inconfig/summary.h.
- this config makes it so you can have move descriptions up till 96 char by default can be changed, by changing
P_SUMMARY_SCREEN_ABILITY_DESCRIPTION_FONT_CHANGEconfig:- this config makes it so if you do decide to not use
P_SUMMARY_SCREEN_EXPAND_ABILITY_DESCRIPTIONone line desc will use a smaller font the bigger the ability desc is.
- this config makes it so if you do decide to not use
P_SUMMARY_SCREEN_ABILITY_COLORconfig:- if the Pokémon has a hidden ability, the name of the hidden ability turns into a red color.
- Can be changed easily with
ABILITY_COLOR_VALUE.
- Can be changed easily with
- if the Pokémon has a hidden ability, the name of the hidden ability turns into a red color.
P_SUMMARY_SCREEN_BACKGROUND_COLORconfig:- if the Pokémon is shiny, the background of the summary screen will change to a gold & purple color.
- Can be changed easily with
BACKGROUND_COLOR_VALUE.
- Can be changed easily with
- if the Pokémon is shiny, the background of the summary screen will change to a gold & purple color.
P_SUMMARY_SCREEN_ITEM_ICONconfig:- if the Pokémon is holding an item, the item icon will show up next to the item name in the summary screen.
-
P_SUMMARY_SCREEN_SHOW_CONTEST_MOVESconfig:- if
P_SUMMARY_SCREEN_SHOW_CONTEST_MOVES= FALSE, the contest moves page will not show up and will not be accessible.
- if
-
P_SUMMARY_SCREEN_MON_IDLE_ANIMSconfig:- if
P_SUMMARY_SCREEN_MON_IDLE_ANIMS= TRUE, the animation of the Pokémon will replay every certain amount of frames which you can change.P_SUMMARY_SCREEN_MON_IDLE_ANIMS_FRAMESis the define which hold the amount of frames, which is 300 by default.- (its 100 frames in the GIF, cause I can't be bothered to wait at 4 am, LMAO.)
- if