Common Input - Team-Innis/UtH-Engine GitHub Wiki
Common Input is special input which has behaves like Touch and Mouse inputs.
Best for simple cross-platform games.
Used via Input Singleton like all other inputs (uthInput.Common).
Features
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Event()
Current status of input
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NONE = Not anything else.
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STATIONARY = Screen is being touched or left mouse button is down but no movement is detected.
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PRESS = Screen was quickly tapped or clicked.
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DRAG = Like stationary but movement is being detected.
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ZOOM_IN/OUT = Behaves like Pinch on Android or MouseWheel on Computer.
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RELEASE = On windows release happens also with click. On android happens when finger is removed from screen. (without triggering tap)
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Position()
Returns current position of touch/mouse pointer or vector2.zero if Event is NONE.