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Class: spearmen · Category: infantry · Men per unit: 40
|
|
Rank in roster |
| Men per unit |
40 |
███······· 30% |
| Attack |
10 |
██········ 19% |
| Charge bonus |
17 |
███████··· 71% |
| Defence |
45 |
█████████· 87% |
| · armour |
13 |
████████·· 75% |
| · defence skill |
27 |
█████████· 85% |
| · shield |
5 |
██████···· 57% |
| Morale |
12 |
██████···· 57% |
| Discipline |
Normal |
|
| Training |
Highly trained |
|
| Recruitment cost |
2,027 dn |
█████····· 51% |
| Upkeep per turn |
742 dn |
███████··· 72% |
| Turns to recruit |
4 |
|
|
Primary |
Secondary |
| Attack |
10 |
— |
| Charge bonus |
17 |
— |
| Type |
melee · blade |
— |
| Damage |
piercing |
— |
| Properties |
Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
— |
|
Primary |
Secondary |
| Total |
45 |
— |
| Armour |
13 |
— |
| Defence skill |
27 |
— |
| Shield |
5 |
— |
|
|
| Hit points |
1 |
| Ground: scrub / sand / forest / snow |
-1 / -2 / -4 / -2 |
| Charge distance |
30 |
| Formations |
Square |
Technical stats
|
|
| Time between blows (primary / secondary) |
2.5 s / — |
| Extra fatigue in hot climates |
2 |
| Collision mass per man (1.0 is normal) |
1.33 |
| Spacing between men: close / loose |
1 × 1.05 m / 2 × 2.4 m |
| Default ranks |
5 |
In battle: Can sap · Very good stamina
No faction has this on its core roster: it can be raised only in the provinces below.
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (1)
