Home - TSenter/CommandMobs GitHub Wiki
Welcome to CommandMobs! This guide will help you through the entire process of creating your very own CommandMobs!
Warning
Some of the pages on this Wiki may contain information on features that have not yet been released. As soon as a feature is stable, I add the information on that feature to the wiki. This allows you to see what's coming up and how it will work, and you can also familiarize yourself with the new features while you wait.
Installation
To install CommandMobs, first download the version for your server. Drag the file into your server's plugin folder (../plugins
), reload or restart your server, and you're ready to go!
Permissions
Permissions in v2.x.x are handled very differently than they were in previous versions. In order for you to create and customize a CommandMob, you'll need the cmdmobs.create
and cmdmobs.modify.%d
. The %d
in the second one is simply the UUID of the CommandMob (A UUID, or universally unique identifier, is assigned to every entity, or creature, in Minecraft. This is how CommandMobs stores and tracks your creatures). If you don't want to used the UUID in permissions, so that a general permission may be used for all CommandMobs, simply change permissions.modify
(the period signifies a lower level of hierarchy) in the configuration file. The remaining permissions are below:
Config Location | Description | Default Setting |
---|---|---|
creator-modify |
Allows the creator of a mob to modify them, even without the modify permission | true |
create |
Allows the player to create a CommandMob | create |
modify |
Allows the player to use the Customizer on mobs | modify.%d |
mob-use |
Allows the player to use that mob | use.%d |
customizer.self |
Allows the user to give themself a Customizer | customizer |
customizer.other |
Allows the user to give another player a Customizer | customizer.other |
* Please note that all of the permissions above proceed cmdmobs.
, meaning, create
is actually cmdmobs.create
Creating a CommandMob
In order to create your first CommandMob, first insure that you have all of the necessary permissions, or are an Op. After this, use the command /cm new
, and a villager will spawn at your location, with the default settings (As of v2.0.0, only villagers may be used. Other mobs are included in versions 2.1.0 and higher). If you did not receive a Customizer (stick by default), use /cm customizer
or /cm customizer [player]
to give you or player
one. To begin customizing, simply right click on the CommandMob, let the menu build itself, and begin customizing! For more in-depth reading on using the Customizer, click here.
Using a CommandMob
Using a CommandMob is as simple as point and click. All a player does is look at the mob they want to use, and right click (assuming they have enough money to cover the price).
You're Set!
There's really not much to installing, creating, and using CommandMobs. I've striven to make it as simple and easy-to-use as possible, and I hope you enjoy versions 2.x.x!