Fix download corruption - THDigi/SE-ModScript-Examples GitHub Wiki

Moved to SE Wiki https://spaceengineers.wiki.gg/wiki/Fixing_Download_Corruption

Old content

If a working mod doesn't work for you in particular it's very possible the locally downloaded files either weren't updated or renamed/deleted files weren't removed.

Complicated script-containing mods are particularily sensitive to this as they have multiple files and if any is left duplicated or missing then the whole thing can't compile.

The fix

  1. Exit game

  2. Unsubscribe from the problematic mod (if not subscribed then: subscribe, go to step 3, unsub again)

  3. Wait for Steam to update SpaceEngineers (it will delete the mod)

  4. Grab the workshopId from the mod's link Example link: https://steamcommunity.com/sharedfiles/filedetails/?id=514062285&whatever=... The id there would be: 514062285

  5. Search for the number from step 4 in your <Steam>/steamapps/workshop to find a folder with that exact name. Expected result is to not find anything, but if you do find something, delete the contents.

  6. Optional: subscribe to the mod again, this will make steam redownload it right then, otherwise it'll just be downloaded when you load/join a world with that mod, either way is fine.

All done, try the mod again!

If the problem persists, contact the author and provide your SE log. To do that go to %appdata%/SpaceEngineers/, sort by date modified descending and the first SpaceEngineers_<...>.log file is the latest one, assuming you tried the mod in your last game session, otherwise you'll need to look in the other logs for the mod, or just zip'em and send'em all =)

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