9.1. Rituals - TANC57/DistantWorlds GitHub Wiki
Lithium Altar
Basics
To create advanced equipment, you will need to build a special structure, as shown in the image.
Shown here is the simplest version of the lithum altar. In the future, some of its elements can be replaced by more efficient ones. You can see a display of this structure in the game using garhenna book.
Dalite Staff
Craft a Dalite Staff to start your rituals. Each time it will lose a little durability.
Glistering lithum
Glistering lithum is used to strengthen the foundation of a Lithum Altar.
Note: In these recipes you can use cobbled lithum, lithum, polished lithum and lithum bricks
Lithum Furnace
Dalite energy can be accumulated as a result of special reactions with the combustion of curelite in lithum furnaces. In all elements of the litum altar, the stone of the same name is used, because it has fairly stable properties and is the least susceptible to the strong influence of large accumulations of dalite. Fralite, on the other hand, has rather weak containment properties due to accumulations of dalite ores in its natural environment - the Molten Hills. After using curelite fuel in a lithum furnace, you will see a flame, which is an indicator that shows the remaining fuel level. Dalite energy can be immediately transferred to the connected lithum storage if it is not full.
Lithium Storage
The furnace crystals, which form dalite energy in themselves, would not be enough to fully store large reserves of energy. To do this, it is necessary to create accumulative Lithum Storages. Also, slightly smaller supplies of energy can be taken with you in portable dalite storages. They can be placed in lithum storage to replenish or return their internal energy supply. Use them to transfer energy between storages, or to take the last of the energy from a storage before breaking it.
Lithum Converter
Lithium converters form a charge in dalite crystals using a different kind of energy. This is an alternative and not the most stable way to get dalite energy.
Lithium Transmitter
Lithum Transmitters are needed to shape the flow of dalite energy from the storages to the core, where it will be used directly to support the current ritual.
Lithium Pedestal
Lithium Pedestals are additional places to store items that will be used at the beginning of the ritual. A pedestal containing a certain item will emit a small amount of dalite sparks into the air. Prematurely ending the ritual will not return items to the pedestals.
Lithium Core
Litum core is the heart of the whole structure. It combines all the previously listed elements into a single whole and directs the activities of the entire structure during the ritual.
On it you can see two indicators. The first one, when active, shows the amount of dalite energy transferred compared to the required supply. If you interrupt an active ritual, the energy will not return to the storage, but will be completely lost. The second indicator shows the level of stress on the structure and the time it takes for the dalite crystals to recover from the previous ritual.
Further in the description of each ritual, you will meet such conventional units of measurement as DE - Dalite Energy and DRP - Dalite Recovery Points, which indicate the corresponding values.
Preparing for rituals
- First, craft all the listed blocks and dalite staff.
- Next, build the structure shown above.
- To start the ritual, you must place the correct ingredients on the lithum core and all the others on the pedestals nearby. You should also have some achievement completed if necessary for the current ritual.
- After the previous step, click on the core while holding the dalite staff in your hand. If everything is correct, then the ritual process will begin, and all the ingredients on the pedestals will disappear irrevocably. Otherwise, you will see an error message and have to fix it.
- To complete the ritual, you need to receive and move the specified amount of energy to the core. When this number is reached, there is a 75% chance that the ritual will be successful, then the ingredient on the core will be replaced with a crafted item.
Note: You must place repeating ingredients on different pedestals one at a time, not several on one pedestal.
Modules
Craft and use modules to make rituals more comfortable for you.
Empty Module
Empty Module can be found in various Garhenna dimension structures. It is used to create any modules for a Lithum Altar.
Charmed Pedestal
Gives a chance not to spend the item on the pedestal during the ritual.
Increased Storage
Increases the maximum amount of stored energy, but it will slowly evaporate to its normal value.
Calm Flame
Slows down the process of generating dalite energy, with some chance does not consume fuel.
Raging Flame
Accelerates the processes of fuel consumption and the production of dalite energy, but in a smaller amount.
Calm Spark
Slows down the process of generating dalite energy, with some chance does not spend FE.
Raging Spark
Accelerates the consumption of FE and the production of dalite energy.
Flow Filter
Slows down the rate of energy transfer to the core, but also reduces the resulting DRP. Drops Raw Curelite with some chance.
Flow Amplification
Increases the rate of energy transfer to the core, but also increases the resulting DRP.
Core Stabilization
Increases the cost of energy and the chance of a successful ritual.
Core Destabilization
Reduces energy costs and the chance of a successful ritual.
Possible Rituals
All the ritual recipes available on this altar are written on the pages of the garhenna book. However, a brief list of them will be given below.
Note: Item that should be on lithun core will be highlighted in bold.
Tools
| Result | Required items | Required advancement | Required energy | Recovery points |
|---|---|---|---|---|
| Ubricite Hammer | Ubricite Ingot, Stick (x2), Ubricite Ingot (x4) | Strong Shell | 40,000 | 800 |
| Vairis Sword | Vairis Crystal, Stick (x3), Vairis Crystal (x3) | Living Metal | 80,000 | 1,000 |
| Helyst Sword | Lithum Sword, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Pickaxe | Lithum Pickaxe, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Axe | Lithum Axe, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Shovel | Lithum Shovel, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Hoe | Lithum Hoe, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Firon Sword | Netherite Sword, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Pickaxe | Netherite Pickaxe, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Axe | Netherite Axe, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Shovel | Netherite Shovel, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Hoe | Netherite Hoe, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Multitool | Firon Ingot, Firon Sword, Firon Pickaxe, Firon Axe, Firon Shovel, Firon Hoe | Incandescent Forever | 200,000 | 2,000 |
Armor
| Result | Required items | Required advancement | Required energy | Recovery points |
|---|---|---|---|---|
| Ubricite Helmet | Iron Helmet, Ubricite Ingot (x6) | Strong Shell | 40,000 | 800 |
| Ubricite Chestplate | Iron Chestplate, Ubricite Ingot (x6) | Strong Shell | 40,000 | 800 |
| Ubricite Leggings | Iron Leggings, Ubricite Ingot (x6) | Strong Shell | 40,000 | 800 |
| Ubricite Boots | Iron Boots, Ubricite Ingot (x6) | Strong Shell | 40,000 | 800 |
| Vairis Helmet | Diamond Helmet, Vairis Crystal (x4) | Living Metal | 80,000 | 1,000 |
| Vairis Chestplate | Diamond Chestplate, Vairis Crystal (x4) | Living Metal | 80,000 | 1,000 |
| Vairis Leggings | Diamond Leggings, Vairis Crystal (x4) | Living Metal | 80,000 | 1,000 |
| Vairis Boots | Diamond Boots, Vairis Crystal (x4) | Living Metal | 80,000 | 1,000 |
| Helyst Helmet | Salmoran Helmet, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Chestplate | Salmoran Chestplate, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Leggings | Salmoran Leggings, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Helyst Boots | Salmoran Boots, Helyst Crystal (x4) | Encased Soul | 120,000 | 1,200 |
| Firon Helmet | Netherite Helmet, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Chestplate | Netherite Chestplate, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Leggings | Netherite Leggings, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
| Firon Boots | Netherite Boots, Firon Ingot (x4) | Incandescent Forever | 200,000 | 2,000 |
Modules
Note: All these rituals use an empty module as the main item and require 10,000 DE. Recovery after full ritual: 500 DRP
| Result | Ingredients |
|---|---|
| Module: Calm Flame | Curelite (x5), Blast Furnace |
| Module: Calm Spark | Curelite (x5), Redstone Block |
| Module: Charmed Pedestal | Curelite (x5), Blaze Powder |
| Module: Flow Filter | Curelite (x5), End Crystal |
| Module: Core Stabilization | Curelite (x5), Anvil |
| Module: Raging Flame | Dalite Crystal (x5), Blast Furnace |
| Module: Raging Spark | Dalite Crystal (x5), Redstone Block |
| Module: Increased Storage | Dalite Crystal (x5), Ender Chest |
| Module: Flow Amplification | Dalite Crystal (x5), End Crystal |
| Module: Core Destabilization | Dalite Crystal (x5), Anvil |
Enchanting rituals
On the Lithum Altar, you can perform rituals that will enhance some of the enchantments which the item has. For each ritual, the level will increase by one and can reach values higher than you can get on the enchanting table or with a combination on the anvil.
Note: To start the enchantment rituals, you will also need: 4 Lapis Lazuli,10,000 DE and Experience levels, which is five times higher than the current level of the desired enchantment. Recovery after full ritual: 500 DRP.
| Enchant | Max. level | Ingredients |
|---|---|---|
| Sharpness | VII | Noarhorn Spike (x4) |
| Thorns | V | Noarhorn Spike (x4) |
| Fire Aspect | IV | Fralite Heart (x2), Molten Fralite (x2) |
| Fire Protection | VI | Fralite Heart (x2), Molten Fralite (x2) |
| Projectile Protection | VI | Fralite Ball (x4) |
| Blast Protection | VI | Fralite Ball (x4) |
| Fortune | V | Glowing Pollen (x4) |
| Feather Falling | VI | Glowing Pollen (x4) |
| Salmoran Sting | V | Salmoran Eye (x2), Salmoran Scales (x2) |