Towny Culture - T3mp0st/Eleryion GitHub Wiki

Towny culture is an add on to the base towny system.

  • Each town has a 'culture' e.g. "Greek", "Celtic", "Roman", "Azurian" etc.
  • Each town culture is displayed on the Town screen.
  • Town residents can communicate with all other town residents of the same culture (regardless of nation), using the Culture Channel: /cc .
  • Town culture is fluid and dynamic. There is no central administrator for each culture.
  • A new culture can be created by a mayor, using: /c set . The same command can be used to join an existing culture.
  • Nations do not create or specify culture in this way. Instead their culture is the sum of whichever cultures their component towns identify with, and/or whichever culture(s) they might claim to be affiliated with.
  • Culture is important in war-time, because although a town might be captured by an enemy nation, the residents can continue communicating with their friends in the same culture, using the Culture Channel: /cc .
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