Towny Culture - T3mp0st/Eleryion GitHub Wiki
Towny culture is an add on to the base towny system.
- Each town has a 'culture' e.g. "Greek", "Celtic", "Roman", "Azurian" etc.
- Each town culture is displayed on the Town screen.
- Town residents can communicate with all other town residents of the same culture (regardless of nation), using the Culture Channel: /cc .
- Town culture is fluid and dynamic. There is no central administrator for each culture.
- A new culture can be created by a mayor, using: /c set . The same command can be used to join an existing culture.
- Nations do not create or specify culture in this way. Instead their culture is the sum of whichever cultures their component towns identify with, and/or whichever culture(s) they might claim to be affiliated with.
- Culture is important in war-time, because although a town might be captured by an enemy nation, the residents can continue communicating with their friends in the same culture, using the Culture Channel: /cc .