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Processor Framework is, as the name implies, a framework and as such should be used as dependency for mods.
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Adding processing to a building - explains how to add the processor comp to a building
New Features
ProcessDefs- these allow giving different processors the same process and also enable you to make an abstract parent processDef which you can use to simplify writing many processDefs via inheritanceIndependent Processes- allows stacks to be processed seperately, so a stack of ingredients added earlier will be completed and able to be extracted as product earlier than a stack that was added later - if disabled stacks and progress merge like vanilla wort/beerParallel processes- enables different types of processes to run at the same time - if disabled only one type of process can run at onceNew UI- to support these new features a custom ITab was made which works even if multiple processors (of the same kind) are selected, it displays products as parent node and their ingredients as child nodes

Other Features
Ingredient TransferIf your input item has any ingredients they will be transferred to the output item. This only works if both, input and output, have theCompIngredients.Power & Fuel SupportYou can addCompPowerTraderandCompRefuelableto the processor and they will work with the processor comp.