.itlot - Synthlight/MHW-Editor GitHub Wiki
//------------------------------------------------
//--- 010 Editor v10.0 Binary Template
//
// File: rItemLottery
// Authors: DorfDork
// Version:
// Purpose:
// Category: chunk\common\item
// File Mask: .itlot
// ID Bytes:
// History:
//------------------------------------------------
typedef struct {
ushort ItemID1;
ushort ItemID2;
ushort ItemID3;
ushort ItemID4;
ushort ItemID5;
ushort ItemID6;
ushort ItemID7;
ushort ItemID8;
ushort ItemID9;
ushort ItemID10;
ubyte Quantity1;
ubyte Quantity2;
ubyte Quantity3;
ubyte Quantity4;
ubyte Quantity5;
ubyte Quantity6;
ubyte Quantity7;
ubyte Quantity8;
ubyte Quantity9;
ubyte Quantity10;
ubyte Percent1;
ubyte Percent2;
ubyte Percent3;
ubyte Percent4;
ubyte Percent5;
ubyte Percent6;
ubyte Percent7;
ubyte Percent8;
ubyte Percent9;
ubyte Percent10;
ubyte CarveAnim1;
ubyte CarveAnim2;
ubyte CarveAnim3;
ubyte CarveAnim4;
ubyte CarveAnim5;
ubyte CarveAnim6;
ubyte CarveAnim7;
ubyte CarveAnim8;
ubyte CarveAnim9;
ubyte CarveAnim10;
} Itemslot;
uint Magic;
ushort Header;
uint NumOfEntries;
Itemslot itms[NumOfEntries];