Changelog - Sylsatra/attract_to_sound GitHub Wiki
Changelog
Stay up to date with the latest changes, improvements, and fixes in Attract to Sound. For a complete changelog, see the mod’s release pages on CurseForge or Modrinth.
Recent Releases
v4.0.3b for Fabric 1.20.1 (2025-07-28)
- Ported the missing features.
v4.0.3 for Fabric 1.21.1 (2025-07-27)
- Have all features from the Neoforge version, some are better, more optimized.
v4.0.3 for Fabric 1.20.1 (2025-07-24) [This version is missing some features compared to other v4.0.3]
- Replaced Tacz with Vic's Point Blank.
- Added many concealment enchantment.
- Added many features from Forge such as flash detection range.
v4.0.3 for Forge and Neoforge (2025-07-19)
- Fixed an issue with SmartedgeMob.
v4.0.2 for 1.21.1 Neoforge (2025-07-15)
- Added features from the Forge 4.0.2 version.
v4.0.2 for 1.20.1 Forge (2025-07-14)
- Improve Performance by a lot!
- The Conceal enchanted book now spawns naturally.
- Better AI, smarter AI + AI now switches the sound target more smoothly. + Shooting with tacz gun will temporarily increase your detection range by a lot, please equip a muzzle to suppress the flash.
v4.0.1 for 1.21.1 Neoforge (2025-07-12)
- Ported Version 4.0.1 to 1.21.1 for Neoforge.
- By default, it supports simple voice chat and the unofficial 1.21.1 Tacz neoforge port.
- The enchantment can be found rarely in many structures.
v4.0.0 for 1.20.1 Fabric (2025-07-04)
- Ported Version 4.0.0 for Fabric
v4.0.0 for 1.20.1 Forge (2025-07-02)
- Added Field of View (FOV) check. Now, mobs will target the player way more realistically than ever before!
- Added a new "Backstab" mechanic. When hitting a mob out of their FOV, you will deal 20% increased damage. (Thank Hirican23 for the suggestion)
- Improve performance.
v3.0.3 for 1.20.1 Forge (2025-06-18)
- Fix bug related to HT tree chop mod.
v3.0.2 for 1.20.1 Forge (2025-06-16)
- Improve Performance.
v3.0.1 for 1.20.1 Forge (2025-06-06)
- AI bug fix.
- Added support for Fungal Infection:Spore.
v3.0.0 for 1.20.1 Fabric (2025-06-03)
- Ported Version 3.0.0 to Fabric.
v3.0.0 for 1.20.1 Forge (2025-05-31)
Added
-
Mob Profile System
- Introduced
specialMobProfilesRaw
insoundattract-common.toml
for per-entity overrides. - Define custom sound ranges/weights and detection ranges on a per-mob (and optional NBT) basis.
- Example use cases: “Alpha” variants that hear
entity.player.hurt
from farther away, or elite variants that ignore default sounds.
- Introduced
-
Enhanced Stealth & Detection Mechanics
-
Light-Level Sensitivity
- Added
neutralLightLevel
,lightLevelSensitivity
,minLightFactor
, andmaxLightFactor
. - Mobs now adjust detection range based on ambient light: darker areas grant stealth bonus, brighter areas increase visibility, capped between configured factors.
- Added
-
Weather-Based Stealth
- Added
rainStealthFactor
andthunderStealthFactor
. - During rain or thunderstorms, mobs multiply detection ranges by configured factors (e.g., 0.8 in rain, 0.6 during thunder), simulating sound masking.
- Added
-
Invisibility Potion Support
- Added
invisibilityStealthFactor
. - Mobs now reduce detection range by the specified factor when players have the vanilla Invisibility effect (e.g., 0.1 = 90% stealth).
- Added
-
Enchanted Armor & Held-Item Penalties
- Added
enableHeldItemPenalty
andheldItemPenaltyFactor
: holding any non-empty item increases detection range. - Added
enableEnchantmentPenalty
,armorEnchantmentPenaltyFactor
, andheldItemEnchantmentPenaltyFactor
: visible enchantments on armor or held items now multiply detection range. - Introduced a new Concealment Enchantment (configurable via
concealmentEnchantmentIds
): when applied, it negates the enchantment penalty on that armor piece.
- Added
-
v2.0.5b for 1.20.1 Fabric (2025-05-26)
- Improve the performance of the Fabric client and server.
v2.0.5 for 1.20.1 Forge and Fabric (2025-05-13)
- Fix the bug where the weight value did not change according to the range of the tacz attachment!
v2.0.4 for 1.20.1 Forge and Fabric (2025-05-10)
-
Fabric: A port of 2.0.3 of Forge to Fabric with some changes: A different optimization system (recommend Starlight & Lithium). Improved Stealth System (will be added with the Forge version shortly).
-
Forge:
- Improved Stealth System.
v2.0.3 for 1.20.1 (2025-05-02)
- Bug Fix for Server Side
v2.0.2 for 1.20.1 (2025-04-30)
- Added support for:
- ewewukek's Musket Mod.
- MrCrayfish's Gun Mod [Unofficial]
- Tacz Suffuse GunSmoke pack
v2.0.1 for 1.20.1 & 1.19.2 (2025-04-29)
- A simple fallback if the added sound doesn't provide a source.
v2.0.0 for 1.19.2 (2025-04-27)
- A backward port to 1.19.2.
v2.0.0 for 1.20.1 (2025-04-26)
- Major Update!
Please remove your previous config before updating. - Major rewrite for Minecraft 1.20.1.
- Advanced mob grouping and pathfinding.
- Dynamic camouflage and stealth system.
- Improved sound muffling and custom block support.
- Overhauled Voice Chat and TacZ Guns integrations.
- Performance improvements and bug fixes.
v1.1.2 (2025-04-23)
- Version released for 1.18.2, 1.19.2.
- Wools, solid blocks, and non-solid blocks can now muffle sounds.
- Updated mob AI intelligence.
- Bug fix for previous update typo.
v1.1.1 (2025-04-21)
- Each default gun from TacZ mod now has a custom range and weight.
v1.1.0 (2025-04-19/20)
- Major update for 1.19.2 and 1.20.1.
- Important: Delete previous config for best results.
- New features:
- Support for modded sounds.
- Sound weight system: mobs prioritize louder/more important sounds.
- Player movement sounds: running is noisy, sneaking/crawling is stealthy.
- Simple Voice Chat integration: voice attracts mobs, whispering reduces range.
- TacZ gun integration: shooting, reloading, and hits attract mobs.
v1.0.1 (2025-03-09/30)
- Update for Minecraft 1.18, 1.19, and 1.20.
v1.0.0 (2025-03-04)
- Initial release: sound-based mob AI, config system, multiplayer support.
For the most detailed and up-to-date changelog, visit:
If you have suggestions or want to see older versions, check the release notes on the project pages.