Changelog - Sylsatra/attract_to_sound GitHub Wiki

Changelog

Stay up to date with the latest changes, improvements, and fixes in Attract to Sound. For a complete changelog, see the mod’s release pages on CurseForge or Modrinth.


Recent Releases

v4.0.3b for Fabric 1.20.1 (2025-07-28)

  • Ported the missing features.

v4.0.3 for Fabric 1.21.1 (2025-07-27)

  • Have all features from the Neoforge version, some are better, more optimized.

v4.0.3 for Fabric 1.20.1 (2025-07-24) [This version is missing some features compared to other v4.0.3]

  • Replaced Tacz with Vic's Point Blank.
  • Added many concealment enchantment.
  • Added many features from Forge such as flash detection range.

v4.0.3 for Forge and Neoforge (2025-07-19)

  • Fixed an issue with SmartedgeMob.

v4.0.2 for 1.21.1 Neoforge (2025-07-15)

  • Added features from the Forge 4.0.2 version.

v4.0.2 for 1.20.1 Forge (2025-07-14)

  • Improve Performance by a lot!
  • The Conceal enchanted book now spawns naturally.
  • Better AI, smarter AI   + AI now switches the sound target more smoothly.   + Shooting with tacz gun will temporarily increase your detection range by a lot, please equip a muzzle to suppress the flash.

v4.0.1 for 1.21.1 Neoforge (2025-07-12)

  • Ported Version 4.0.1 to 1.21.1 for Neoforge.
  • By default, it supports simple voice chat and the unofficial 1.21.1 Tacz neoforge port.
  • The enchantment can be found rarely in many structures.

v4.0.0 for 1.20.1 Fabric (2025-07-04)

  • Ported Version 4.0.0 for Fabric

v4.0.0 for 1.20.1 Forge (2025-07-02)

  • Added Field of View (FOV) check. Now, mobs will target the player way more realistically than ever before!
  • Added a new "Backstab" mechanic. When hitting a mob out of their FOV, you will deal 20% increased damage. (Thank Hirican23 for the suggestion)
  • Improve performance.

v3.0.3 for 1.20.1 Forge (2025-06-18)

  • Fix bug related to HT tree chop mod.

v3.0.2 for 1.20.1 Forge (2025-06-16)

  • Improve Performance.

v3.0.1 for 1.20.1 Forge (2025-06-06)

  • AI bug fix.
  • Added support for Fungal Infection:Spore.

v3.0.0 for 1.20.1 Fabric (2025-06-03)

  • Ported Version 3.0.0 to Fabric.

v3.0.0 for 1.20.1 Forge (2025-05-31)

Added

  • Mob Profile System

    • Introduced specialMobProfilesRaw in soundattract-common.toml for per-entity overrides.
    • Define custom sound ranges/weights and detection ranges on a per-mob (and optional NBT) basis.
    • Example use cases: “Alpha” variants that hear entity.player.hurt from farther away, or elite variants that ignore default sounds.
  • Enhanced Stealth & Detection Mechanics

    • Light-Level Sensitivity

      • Added neutralLightLevel, lightLevelSensitivity, minLightFactor, and maxLightFactor.
      • Mobs now adjust detection range based on ambient light: darker areas grant stealth bonus, brighter areas increase visibility, capped between configured factors.
    • Weather-Based Stealth

      • Added rainStealthFactor and thunderStealthFactor.
      • During rain or thunderstorms, mobs multiply detection ranges by configured factors (e.g., 0.8 in rain, 0.6 during thunder), simulating sound masking.
    • Invisibility Potion Support

      • Added invisibilityStealthFactor.
      • Mobs now reduce detection range by the specified factor when players have the vanilla Invisibility effect (e.g., 0.1 = 90% stealth).
    • Enchanted Armor & Held-Item Penalties

      • Added enableHeldItemPenalty and heldItemPenaltyFactor: holding any non-empty item increases detection range.
      • Added enableEnchantmentPenalty, armorEnchantmentPenaltyFactor, and heldItemEnchantmentPenaltyFactor: visible enchantments on armor or held items now multiply detection range.
      • Introduced a new Concealment Enchantment (configurable via concealmentEnchantmentIds): when applied, it negates the enchantment penalty on that armor piece.

v2.0.5b for 1.20.1 Fabric (2025-05-26)

  • Improve the performance of the Fabric client and server.

v2.0.5 for 1.20.1 Forge and Fabric (2025-05-13)

  • Fix the bug where the weight value did not change according to the range of the tacz attachment!

v2.0.4 for 1.20.1 Forge and Fabric (2025-05-10)

  • Fabric: A port of 2.0.3 of Forge to Fabric with some changes: A different optimization system (recommend Starlight & Lithium). Improved Stealth System (will be added with the Forge version shortly).

  • Forge:

  • Improved Stealth System.

v2.0.3 for 1.20.1 (2025-05-02)

  • Bug Fix for Server Side

v2.0.2 for 1.20.1 (2025-04-30)

  • Added support for:
  • ewewukek's Musket Mod.
  • MrCrayfish's Gun Mod [Unofficial]
  • Tacz Suffuse GunSmoke pack

v2.0.1 for 1.20.1 & 1.19.2 (2025-04-29)

  • A simple fallback if the added sound doesn't provide a source.

v2.0.0 for 1.19.2 (2025-04-27)

  • A backward port to 1.19.2.

v2.0.0 for 1.20.1 (2025-04-26)

  • Major Update!
    Please remove your previous config before updating.
  • Major rewrite for Minecraft 1.20.1.
  • Advanced mob grouping and pathfinding.
  • Dynamic camouflage and stealth system.
  • Improved sound muffling and custom block support.
  • Overhauled Voice Chat and TacZ Guns integrations.
  • Performance improvements and bug fixes.

v1.1.2 (2025-04-23)

  • Version released for 1.18.2, 1.19.2.
  • Wools, solid blocks, and non-solid blocks can now muffle sounds.
  • Updated mob AI intelligence.
  • Bug fix for previous update typo.

v1.1.1 (2025-04-21)

  • Each default gun from TacZ mod now has a custom range and weight.

v1.1.0 (2025-04-19/20)

  • Major update for 1.19.2 and 1.20.1.
  • Important: Delete previous config for best results.
  • New features:
    • Support for modded sounds.
    • Sound weight system: mobs prioritize louder/more important sounds.
    • Player movement sounds: running is noisy, sneaking/crawling is stealthy.
    • Simple Voice Chat integration: voice attracts mobs, whispering reduces range.
    • TacZ gun integration: shooting, reloading, and hits attract mobs.

v1.0.1 (2025-03-09/30)

  • Update for Minecraft 1.18, 1.19, and 1.20.

v1.0.0 (2025-03-04)

  • Initial release: sound-based mob AI, config system, multiplayer support.

For the most detailed and up-to-date changelog, visit:

If you have suggestions or want to see older versions, check the release notes on the project pages.