Audio - Suvidriel/VNyanDoc GitHub Wiki

Volume Settings

Volume sliders for VNyan's master volume (including custom sound effects), the built-in Bonk effect, and the built-in Confetti effect.

AudioLink Input

Audio device to use for AudioLink components. AudioLink enables you to control shader properties through input audio. This can be used to create audio-responsive textures and worlds. In this menu, you can select the audio source that will be used by AudioLink components, and configure the gain and waveband thresholds.

Lip Sync Input

Audio device to use for audio-based lip syncing, with Gain and Smoothing sliders. VNyan supports the base viseme blendshapes for A, I, U, E, and O, as well as the expanded visemes for SIL, CH,DD,FF,KK,NN,PP,RR,SS, and TH.