Research - Sustainable-Games/trapped-in-tucson GitHub Wiki

Scientific references and data for Trapped in Tucson

In this game, as with many of the games I create, I want to ensure the game is solidly grounded in science. Part of the reason I do this is I want to communicate what can often be difficult issues for the general public to grasp in a way that is accessible. A game I worked on previously, with a team of developers from Code for Tucson, was Sea Scavenger, a JavaScript game to highlight the issues of ocean plastic pollution. This game was based on open data sets provided as part of The Opportunity Project. While the game itself was a (admittedly artificial) fiction, the data underlying it was real data collected in ocean plastic cleanups around the world. I want to have the same level of fidelity for Trapped in Tucson.

Projected increases in hazardous heat days in the desert southwest

Estimated power grid reliability in a warmer world

Health effects of exposure to extreme heat

Future water availability projections in the desert southwest

Health effects of limited or no water to drink

Sociological implications of a hotter, drier southwest

Climate refugees

Violence and crime as a result of high temperatures and limited resources

Adaptation to a hotter, drier climate

Growing food in a hotter Sonoran Desert

Growing food with reduced rainfall

Growing food with intermittent flooding

Sheltering without air conditioning

Renewable energy self-sufficiency