Research - Sustainable-Games/trapped-in-tucson GitHub Wiki
Scientific references and data for Trapped in Tucson
In this game, as with many of the games I create, I want to ensure the game is solidly grounded in science. Part of the reason I do this is I want to communicate what can often be difficult issues for the general public to grasp in a way that is accessible. A game I worked on previously, with a team of developers from Code for Tucson, was Sea Scavenger, a JavaScript game to highlight the issues of ocean plastic pollution. This game was based on open data sets provided as part of The Opportunity Project. While the game itself was a (admittedly artificial) fiction, the data underlying it was real data collected in ocean plastic cleanups around the world. I want to have the same level of fidelity for Trapped in Tucson.