HUE Scene - Supergiovane/node-red-contrib-knx-ultimate GitHub Wiki
This node lets you recall a HUE scene, via KNX.
The node has 2 operating options: Simple mode and Multi mode.
Simple mode is the simplest mode, where you can activate one HUE scene using either a boolean Datapoint or a KNX scene Datapoint.
Multi mode is the more powerful one, where for multiple KNX scene numbers, you can activate multiple HUE scenes.
Start typing in the GA field, the name or group address of your KNX device, the avaiable devices start showing up while you're typing.
This works also with the HUE scene text field.
General
Property | Description |
---|---|
KNX GW | Select the KNX gateway to be used |
HUE Bridge | Select the HUE Bridge to be used |
Single mode tab
Property | Description |
---|---|
Hue Scene | HUE scene to control. The avaiable scenes start showing up while you're typing. |
Recall as | This sets the calling mode. |
KNX
Property | Description |
---|---|
Recall | Choose your group address to be used for recalling the HUE scene. In case of Datapoint 1.x, send true to that group address to recall the scene, false to switch off all lights belonging to the scene. |
# | Select the KNX scene number. Visible only with datapoint 18.001. |
Status | It's the scene status. True when the scene is active, false when the scene is not active. |
Multi mode tab
Property | Description |
---|---|
Recall | Choose your group address and datapoint to be used for recalling the HUE scene. |
Scene selector
The scene selector list, contains all scenes, ativated for each KNX Scene number.
Click the +add
button at the bottom of the list, to add a row.
Click the X
on the far right of each row, to delete the row.
Drag the toast
(the icon with three lines) at the far left of a row, to reorder the item in the list.
Behaviour tab
Property | Description |
---|---|
Node Input/Output PINs | Hide or show the input/output PINs. Input/output PINS allow the node to accept msg input from the flow and send msg output to the flow. Input msg must follow the HUE API v.2 Standards. Please refer to the official HUE Api page |