Customizing mod text using Language Overrides - SubnauticaModding/Nautilus GitHub Wiki
If you play the game in a language not supported by your mod, or you just want to customize the in-game text for any reason, this section is for you.
!!!Warning!!! Not all mods will support this option.
How to replace the in-game text for any mod created with SMLHelper
Step 1 - Generate the original language files
- Once you've updated to at least version 2.0.5 start the game until you are at the main menu.
- Exit the game.
- The original language files will be in
/QMods/Modding Helper/Language/Originals
Step 2 - Copy the files for the mod you want to update
- In the
/Originalsfolder, you will find one txt file for each mod that provides language lines to SMLHelper. - These files contain all the original text provided by the mod.
Do not edit the files in the/Originalsfolder - Copy the files you want to update from the
/Originalsfolder and paste them in/QMods/Modding Helper/Language/Overrides
Step 3 - Update the language files
- Open one of the files you just pasted into the
/Overrides.
It will contain one line for each language entry created by the mod.- The format of these lines is
Key:'Value'
- The format of these lines is
- You can edit any of the text found between the
'characters. - The text you provide in the files in the
/Overrideswill replace the in-game text originally provided by the mod. - You can remove any line in the file if you want to keep using the original in-game text shown on that line.