Customizing mod text using Language Overrides - SubnauticaModding/Nautilus GitHub Wiki

If you play the game in a language not supported by your mod, or you just want to customize the in-game text for any reason, this section is for you.

!!!Warning!!! Not all mods will support this option.

How to replace the in-game text for any mod created with SMLHelper

Step 1 - Generate the original language files

  • Once you've updated to at least version 2.0.5 start the game until you are at the main menu.
  • Exit the game.
  • The original language files will be in /QMods/Modding Helper/Language/Originals

Step 2 - Copy the files for the mod you want to update

  • In the /Originals folder, you will find one txt file for each mod that provides language lines to SMLHelper.
  • These files contain all the original text provided by the mod.
    Do not edit the files in the /Originals folder
  • Copy the files you want to update from the /Originals folder and paste them in /QMods/Modding Helper/Language/Overrides

Step 3 - Update the language files

  • Open one of the files you just pasted into the /Overrides.
    It will contain one line for each language entry created by the mod.
    • The format of these lines is Key:'Value'
  • You can edit any of the text found between the ' characters.
  • The text you provide in the files in the /Overrides will replace the in-game text originally provided by the mod.
  • You can remove any line in the file if you want to keep using the original in-game text shown on that line.