Data Schema::HUD File - Subject9x/battleMETAL GitHub Wiki
The player's 'Heads up display' or HUD, is defined by textfile data written in a JSON-like format. You can find the template at this link.
To make your own, you should copy the template file.
The HUD file is separated by { and } to denote a HUD widget. Comments are allowed in the file using '//'.
It is highly recommended to only have 1 instance of each widget (except for weapons), due to lack of screen real-estate and layout customization.
HUD files are loaded via the dir.meta file in UID order, that is to say, the Balaket UID = 1, therefore its HUD file comes first in the meta file.