Basic Player Movement - StudioAspen/AAAGame2023-2024 GitHub Wiki
- 3d movement on a flat surface and incline like stairs
- movement should be relative to the camera perspective
- player presses a button and the player character jumps up
- only allowed one jump, gains the jump back when touching the ground
- player presses a button and the player dashing in the direction the player is holding on the stick
- the stick direction is relative to the camera perspective
- if the player is not holding a direction, dash in the direction the player is facing
- the dash is in the horizontal direction or parallel to the ground
- only allowed one dash, gains the dash back when touching the ground
- player idle
- payer running
- player jump / fall
- player dash
- player dash effects
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