Cat's eyes are all consistent now, tuxedo cat has actual shading in black areas of fur, collars match wolves'
Chicken given tail, smaller beak and comb (the red thing on head) and lean forward slightly*, baby chickens are chicks*, vanilla texture tweaked
Cow spots no longer abruptly end at edge of faces, remodeled with snout, animated tail, ears and larger horns while having 6 variants that appear in all biomes* , babies no longer have horns*
Donkey's, mule's, llama's chests changed to bag
Horse's black dots pattern changed to not be on legs
Mooshroom spots changed to pink, has cow remodel as well*
Parrots have new textures
Pigs have piglin ears that are animated*
Rabbits are now pixel consistent with slight redesign with longer head*, palettes and patterns tweaked
Saddles of all rideable mobs changed to brown
Sheep have entire wool texture colored so you can tell what color sheared sheep are* (remodeled with snout, given tail on texture and other smaller changes)
Snow golem's arms and pumpkin head are pixel consistent, model fixes minor pixel consistency issue on arms*
Squids now have a more glow squid-like texture
Strider's legs are purple when cold
Villager babies have large heads to match zombie forms and other baby mobs*
Wandering trader fixed having 2 hoods, shading is less contrasty
Neutral
Enderman given new texture with more shape to their body and a purple hue, has model that makes legs and arms have different texture*
Iron golem is now white with poppies growing on it's vines
Piglins that are babies don't have tusks*, eyes are emissive*
Pufferfish at medium and large sizes now have the tail the small one has
Wolf given new texture with gray back and white underside. Tails wag back and forth and snout is wider*, 4 wolves have an extra variant (ashen, woods, snowy and black)
Zombified piglin's skin color changed to piglin's and wear torn piglin clothes, sometimes spawns with torn brute's clothes*
Hostile
Blaze remade to look more like breeze*
Cave spiders have green eyes and are pixel consistent*
Creepers now camouflage with their environment*, lots of variants are based on common ground blocks in different biomes and areas*, their vanilla texture is the jungle variant which is inspired by promotional art's cleaner creepers, charged creepers have a unique texture with a glowing face*, charged texture is posterized and cyan
Elder guardian is pixel consistent, eyes are emissive*
Endermite looks more like a mite or beetle, has pincers and legs*
Ghast is pixel consistent and reshaded, has emissive*
Guardian have 2D pupils, eyes are emissive*
Hoglins that are babies don't have tusks
Illagers have their nose changed
Illusioner looks like how it does in Dungeons
Magma cubes are more netherrack colored, ones that spawn in basalt deltas are blackstone colored*
Piglin brute's shield is on the outer layer of the skin
Shulkers given new texture, head now hovers up and down*
Silverfish looks more like a real silverfish, has antenna and legs*
Stray's necklace is diamond
Zombie villagers have black eyes like zombies
Vindicator's arm's have minor issues fixed
Warden's chest souls are animated*
Witch is pixel consistent*
Wither is pixel consistent and spine is centered* spine looks more like a spine in texture
Zoglin's skin color changed to hoglin's
Zombie villager occupations: leatherworker, weaponsmith, mason, armorer now have gloves
Block Entities
Armor stand given unique texture instead of just pasting oak planks onto it
Banner base is dark oak colored
Beds have unique bottoms and 3D pillows*
Boats are more square*
Chests give spruce planks appearance, no longer clips into itself*, 3D when opened*, have updated Christmas texture
Conduit made pixel consistent*, palette changed
Ender chests are purple, 3D when opened*
Glow item frames are glow squid colored
Item frames are brown, empty parts of map have a map background, frame uses stripped birch instead of birch planks
Paintings have all received tweaks, uses spruce as it's frame
Signs are pixel consistent and texture is a large plank of wood, model fixes minor pixel consistency issues
Wither painting given a soulsand valley background
Zombie's clothes are torn up and colors are faded and dark
Misc
Armor trims palettes tweaked
Arrows have their tips tweaked, look like their items
Beacon beam is pixel consistent
Chainmail boots now have a bottom
Chainmail helmet had texture inconsistencies that are fixed
Dragon fireball matches bedrock and is pixel consistent
Elytra side fixed stretching
Enchanting table book looks more like book item, enchanting book is purple and lectern is red*
End crystal is now a purple orb, glass color uses glass palette, bedrock base changed to match block changes
Experience orbs are pixel consistent
Fire on entities now has rounded corners on the bottom of the texture
Fishing bobber is iron colored
Guardian beam is pixel consistent
Iron horse armor matches palette of iron armor
Leather helmet has nose guard
Leather leggings are overalls
Minecart given new palette to look shiny, minecarts with blocks in them are pixel consistent*
Netherite leggings and all other armor pieces given consistent palette
Shield handle is 3D instead of having a black hole*
Shield banner patterns have been improved, colored like spruce wood