Blocks - StormDragon77/Stormilla GitHub Wiki

General Note: palettes of specific materials have been made more consistent

Foliage

  • Bamboo stalks shaded more like bamboo planks
  • Big dripleaf, when tilted, doesn't have the stem poking through the leaf
  • Cactus prickles point out of the block now
  • Dark oak leaves are darker and match pale oak leaves
  • Fast leaves have dark green gaps instead of black
  • Fungus are all 3D and have variants of singular and clustered mushshrooms
  • Glow berries reshaded and tweaked
  • Grass blocks and other foliage have yellowish tinted light colors and blueish tinted dark colors
  • Haybales palette tweaked, more yellow
  • Jack o' Lantern given emissive*, carved pumpkin and jack o' lantern have carved top and 60+ variants
  • Kelp block's strap connects on all sides
  • Kelp stalk is slightly greener
  • Lily pad given new texture with variants that have a pink or white lotus
  • Melon stems are now large stems that connect to the top of the melon, randomly rotated
  • Melons are retextured, has different texture and color variants, better bottom texture
  • Moss is randomly rotated, texture tweaked to tile better
  • Netherwart has different colored growth stages
  • Nylium is recolored to not have the netherrack or green splotches, given random rotation
  • Pale moss is randomly rotated
  • Pitcher plant palette changed
  • Propagules retextured to look more like real propagules
  • Pumpkin stems are now a large stem with leaves that connect to the top of the pumpkin, randomly rotated
  • Pumpkin side reshaded to look rounder, top and bottom use palette of side, top stem is brown, bottom has unique texture
  • Saplings recolored to better match their adult colors
  • Seagrass made shorter to not poke out of the water
  • Small dripleaf top stem improved, sizes of pixels has been made consistent
  • Spore blossom petals tweaked
  • Sugar cane is 3D with leaves to look more like real sugar cane
  • Sunflower given new face and random rotation, stem connects to face
  • Sweet berry bush berries are tweaked
  • Torchflower purple leaf tips tweaked
  • Vine no longer cuts off at the edge of grid
  • Wart blocks now look like they are made of clumped together warts like the crop
  • Wheat palette tweaked, more yellow

Functional Blocks

  • Barrel when open is 3D
  • Beacon's core tweaked
  • Bell stands fixed stretched textures, given unique textures, bell bottom is more square
  • Bookshelves given chiseled bookshelf colored books and numerous variants with random items in them like globes, hourglasses and plush, given custom top and bottom texture
  • Brewing stand has better rod texture and has other tweaks
  • Candles have some of their textures tweaked
  • Cake with candle doesn't have big berry on it
  • Cartography table given better bottom texture
  • Cauldron's feet are simplified, inside given new texture, cauldrons with lava or powder snow change color
  • Chipped anvil is slightly less chipped
  • Chiseled bookshelves given numerous variants
  • Composter given dirty acacia palette
  • Copper bulbs reshaded and design tweaked
  • Crafting table has a better bottom texture and sides swapped places so same texture isn't next to itself
  • Doors have better side textures, lighting fix on right doors and ambient occlusion, designs changed for: acacia, iron, jungle
  • Enchanting table's cloth tweaked
  • End portal frames are purple and made of obsidian, side lights up with eye in it, top redesigned, eye of ender texture is rounder
  • Farmland has new textures for different moisture levels, has side textures
  • Fletching table given better bottom texture, bows and arrows updated
  • Flower pots given new texture, empty has no dirt, dirt changes depending on plant
  • Furnace has lit animation, it + smoker and blast furnace have better bottom textures
  • Grindstone's stand has custom texture
  • Iron bars are 3D, have a symmetrical design and are shiner
  • Lightning rod hit by lightning has a texture rather than pure white
  • Loom is darker and has better bottom texture
  • Nether portal block is brighter
  • Potted plants Lighting fixed, pixel consistent
  • Potted fungi have variations
  • Sea lanterns posterized
  • Shulker box has a darker bottom to match variants, new textures for all colors
  • Smithing table is mangrove and anvil colored and has better side shading
  • Spawner has top and bottom texture, tweaked palette, made emissive
  • Soul campfire has soul soil ashes
  • Soul lantern has sides more like regular
  • Stonecutter wood parts use spruce log colors
  • Torches look likes sconces now, applies to other torches
  • Trapdoors have better side textures and lighting fix in different orientations, handles removed from textures, designs changed for: acacia, copper, iron, jungle
  • Trial spawner palette tweaked, made emissive
  • Vault palette tweaked, made emissive

Redstone

  • Activator rail has vanilla emissive
  • Buttons have unique textures instead of pasting the block texture onto them
  • Calibrated sculk sensor's crystal reshaded
  • Comparator has new texture, has vanilla emissive
  • Daylight sensor is dark oak colored, day and night mode have consistent shading
  • Detector rail has vanilla emissive
  • Dispensers and droppers have better bottom textures, dropper's mouth uses vertical version for horizontal
  • Hopper given unique textures for inside and bottom, textures on side hopper imporved
  • Jukebox changed to a vinyl player with animated playing texture, playing texture has variations
  • Lectern has better bottom texture
  • Lever has unique base texture with a slot for stick, stick is jungle log colored
  • Noteblock is spruce colored
  • Piston model changed to bedrock's, sticky has unique side
  • Powered rail is fully gold, has vanilla emissive
  • Pressure plates have unique textures instead of pasting the block texture onto them
  • Rails are 3D and are all shinier
  • Redstone dust no longer has a missing pixel in it's connection, slightly different color
  • Redstone ore has an off texture
  • Repeater has new texture, locked texture uses custom texture, has vanilla emissive
  • String is pixel consistent
  • Tripwire hook is pixel consistent, wood part given custom texture
  • TNT recolored and label replaced with 2 black straps

Wood

  • Acacia doors and trapdoors have a new texture with more orange palette and are 3D
  • Bamboo doors and trapdoors are 3D
  • Bamboo palette is less green, blocks are all reshaded
  • Birch doors and trapdoors are reshaded and are 3D
  • Cherry doors and trapdoors are 3D
  • Crimson trapdoor is 3D
  • Dark oak doors have golden hinges
  • Dark oak logs have texture like pale oak logs
  • Fences and fence gates given a custom textures instead of just pasting oak planks onto it
  • Jungle doors and trapdoors are reshaded, have a new window and are 3D
  • Jungle logs are less green
  • Ladder given new texture and made 3D
  • Log tops are more consistent
  • Mangrove palette is more red
  • Mangrove trapdoor is 3D
  • Nether stems (logs) are emissive*, tops are animated
  • Oak doors and trapdoors have new palette and are 3D
  • Oak uses a less green palette
  • Pale oak palette tweaked
  • Planks contrast made more consistent
  • Stripped logs have tweaked palettes mainly to remove green tints, some are given unique textures
  • Warped logs are blue
  • Warped planks are smoother
  • Warped trapdoor is 3D

Stones

  • Bedrock given a new texture looking like a natural, rough and thick rock
  • Blackstone palette tweaked
  • Bricks now have variants with some darker or desaturated bricks
  • Cobblestone now has variants, vanilla texture tweaked
  • Colored terracotta given updated textures like regular terracotta
  • Copper ore has variants, 2 rare variants spawn fully unoxidized and fully oxidized
  • Deepslate ores got custom tops like regular deepslate
  • Diamond ore given new texture based on original one
  • Diorite is smoother
  • End stone is darker
  • Glazed terracotta textures cleaned up, magenta slightly redesigned to be less ugly
  • Glowstone given new palette
  • Granite is smoother
  • Lapis ore given new texture based on original one
  • Mud bricks fixed mirroring issue
  • Polished, quartz and sandstone double slabs and bottom slabs have textures like smooth stone double slab
  • Polished, sandstone and large brick walls have better textures
  • Polished stairs and sandstone stairs have better textures
  • Prismarine bricks change color like prismarine and tile better
  • Smooth stone side given highlight

Misc

  • Ancient debris top centered
  • Bone block top is more square
  • Gravel tweaked to tile better
  • Bricks and netherbricks now align
  • Chain connection tweaked, no longer cuts off at edge of grid
  • Chiseled copper reshaded
  • Cobweb is translucent*
  • Cut and chiseled sandstones have new bottom texture
  • Deepslate tiles tweaked to be more symmetrical
  • Dragon egg is simpler to not be over-detailed and has obsidian like texture that is animated
  • Fire is colored like campfires and uses a much smaller palette, fixed z-fighting issue
  • Glass is translucent*
  • Glass panes have mirroring issue fixed
  • Iron door given new texture to look like a reinforced door
  • Iron trapdoor given new texture
  • Lapis blocks given palette more like raw material
  • Gold block resembles one of the beta texture update gold blocks
  • Mossy cobblestone and stone bricks use moss palette
  • Mushroom blocks tweaked, inside is more orange
  • Path block slightly less yellow
  • Random rotation (on all sides) added for dirt, coarse dirt, smooth (red) sandstone, rooted dirt, gravel, (red) sand
  • Resin palette tweaked
  • Soul fire's darker colors are bluer
  • Sniffer egg randomly rotated
  • Stained glass have updated colors
  • Tinted glass streaks tweaked
  • Wool blocks are updated