Release Notes english - Stephan-S/FS25_AutoDrive GitHub Wiki

Release 3.0.0.6 (18.04.2025):

FS version 1.7.x is required!

Bugfixes and improvements:

  • the return of a leased contract vehicle with a current AD order blocks the game #185
  • AD vehicle sunken in the water cannot be reset #159
  • improved water detection
  • calculated length of a drive-through silo shortened by 2 meters #97
  • FPS drops with visible waypoints, especially in editor mode #189
  • display newly created destination points on the PDA
  • selecting a target point with the right mouse button on the PDA does not work
  • HUD is moved with clicks on the PDA
  • improved mouse operations for GUI, HUD, dialogs, etc.
  • crash when stepping onto a tractor after a trailed harvesting machine has been detached #260
  • missing tooltip for pipe distance added #238
  • resetting cached harvester informations when it is reconfigured in the workshop #257
  • filling tree planters with seedlings #133
  • MacDon M1240: reversing & hazard warning light logic #232
  • improved grain door detection (e.g. for Fliegl ASW 271)
  • tailgate remains closed during unloading (e.g. on Krampe SKS 30/1050 and Krone GX520)
  • check the growth status of potatoes and sugar beets to work around an error in Giants SDK #261
  • positioning of the front collision sensor
  • maximum length of the collision box increased to brake earlier at high speed #284 #252
  • improvement for UAL, as it can be deactivated per vehicle
  • when handing over from CP: brake the vehicle if no parking space is assigned #222
  • various improvements in the interface to CoursePlay
  • various corrections to avoid unnecessary errors (also for servers)
  • various updates to the language files (thanks to all translators)
  • bunker silo manager extended to all unloading destination points:
    • vehicles with the same unloading destination may only approach it one after the other
    • this should avoid collisions and traffic jams at the destination (especially when reversing)
    • empty vehicles may always leave the area
    • Note: is set to OFF by default

New feature:

record two lines simultaneously (Dual Recording):

  • only possible if the offset between the lines is not 0
  • LCTRL + LMB on record button = 2 directions of travel normal (green line)
  • LCTRL + RMB on record button = 2 lines that can be traveled on both sides (blue)
  • LCTRL + LShift + LMB on Recordbutton = 2 directions of travel, secondary route normal (orange line)
  • LCTRL + LShift + RMB on record button = 2 double-sided lines as secondary route (brown)# Release 3.0.0.4 (31.01.2025):

Bugfixes and improvements:

  • fix for patch 1.5 regarding saving
  • lights stay on when AD stops or is stopped and you are sitting in the vehicle #151
  • fix regarding forgetting which filltype was selected #154

New feature:

Delete waypoints in a scalable area:

  • select a waypoint (marked waypoint turns green)
  • press LALT an dhold
  • use the mouse wheel to enlarge or reduce the area to be selected (circle)
  • pressing LMB deletes the selected waypoints
  • release LALT to exit the mode
  • when reactivated, the same area (circle) is set, but can be adjusted

Release 3.0.0.2 (18.01.2025):

Bugfixes and improvements:

  • various updates to the language files (thanks to all translators)
  • various fixes regarding unload drivers (e.g. vehicles drives under pipe but doesn't stop, vegetable harvester)
  • various fixes regarding collision detection (e.g. signs, barriers, AI traffic)
  • fix regarding reverse driving (e.g. faulty collision detection)
  • fix regarding the detection of rear unloading via flap or grain pusher
  • fix regarding height detection because of “floor deformation” (e.g. when creating curves with the mouse at inclined surfaces)
  • fix regarding non-visible/activatable mouse pointer in some vehicles (especially in multiplayer)
  • fix regarding non-activatable HUD in some vehicles
  • fix regarding turning off all lights after parking
  • fix regarding missing info messages (e.g. when you click on park but no parking space is assigned)
  • fix regarding UAL and center unloading
  • fix of various LUA errors
  • immediate adoption of changed visual settings (e.g. line thickness)
  • visual improvement with regard to selection lists (e.g. transparency of the target selection list)
  • helper button shows “CP” first when CoursePlay is found
  • various updates in the cooperation with CP (refilling, parking, etc.)
  • for seed drills, fertilizer and seed loading must be selected via multiselect
  • front-mounted forage harvesters are now supported
  • waypoints that are closer to the vehicle are now preferred

New features:

  • AutoDrive_config.xml: Route version and creator can be stored
  • autostart of AD similar to the Giants helper (adjustable in the menu)

Release 3.0.0.0 (25.12.2024):

first release for FS25:

  • based on the latest FS22 version
  • it may still contain errors as Giants has changed a lot in the background
  • if error or problemes occur please report them as issue on github

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