Release Notes english - Stephan-S/FS25_AutoDrive GitHub Wiki
FS version 1.7.x is required!
- the return of a leased contract vehicle with a current AD order blocks the game #185
- AD vehicle sunken in the water cannot be reset #159
- improved water detection
- calculated length of a drive-through silo shortened by 2 meters #97
- FPS drops with visible waypoints, especially in editor mode #189
- display newly created destination points on the PDA
- selecting a target point with the right mouse button on the PDA does not work
- HUD is moved with clicks on the PDA
- improved mouse operations for GUI, HUD, dialogs, etc.
- crash when stepping onto a tractor after a trailed harvesting machine has been detached #260
- missing tooltip for pipe distance added #238
- resetting cached harvester informations when it is reconfigured in the workshop #257
- filling tree planters with seedlings #133
- MacDon M1240: reversing & hazard warning light logic #232
- improved grain door detection (e.g. for Fliegl ASW 271)
- tailgate remains closed during unloading (e.g. on Krampe SKS 30/1050 and Krone GX520)
- check the growth status of potatoes and sugar beets to work around an error in Giants SDK #261
- positioning of the front collision sensor
- maximum length of the collision box increased to brake earlier at high speed #284 #252
- improvement for UAL, as it can be deactivated per vehicle
- when handing over from CP: brake the vehicle if no parking space is assigned #222
- various improvements in the interface to CoursePlay
- various corrections to avoid unnecessary errors (also for servers)
- various updates to the language files (thanks to all translators)
- bunker silo manager extended to all unloading destination points:
- vehicles with the same unloading destination may only approach it one after the other
- this should avoid collisions and traffic jams at the destination (especially when reversing)
- empty vehicles may always leave the area
- Note: is set to OFF by default
record two lines simultaneously (Dual Recording):
- only possible if the offset between the lines is not 0
- LCTRL + LMB on record button = 2 directions of travel normal (green line)
- LCTRL + RMB on record button = 2 lines that can be traveled on both sides (blue)
- LCTRL + LShift + LMB on Recordbutton = 2 directions of travel, secondary route normal (orange line)
- LCTRL + LShift + RMB on record button = 2 double-sided lines as secondary route (brown)# Release 3.0.0.4 (31.01.2025):
- fix for patch 1.5 regarding saving
- lights stay on when AD stops or is stopped and you are sitting in the vehicle #151
- fix regarding forgetting which filltype was selected #154
Delete waypoints in a scalable area:
- select a waypoint (marked waypoint turns green)
- press LALT an dhold
- use the mouse wheel to enlarge or reduce the area to be selected (circle)
- pressing LMB deletes the selected waypoints
- release LALT to exit the mode
- when reactivated, the same area (circle) is set, but can be adjusted
- various updates to the language files (thanks to all translators)
- various fixes regarding unload drivers (e.g. vehicles drives under pipe but doesn't stop, vegetable harvester)
- various fixes regarding collision detection (e.g. signs, barriers, AI traffic)
- fix regarding reverse driving (e.g. faulty collision detection)
- fix regarding the detection of rear unloading via flap or grain pusher
- fix regarding height detection because of “floor deformation” (e.g. when creating curves with the mouse at inclined surfaces)
- fix regarding non-visible/activatable mouse pointer in some vehicles (especially in multiplayer)
- fix regarding non-activatable HUD in some vehicles
- fix regarding turning off all lights after parking
- fix regarding missing info messages (e.g. when you click on park but no parking space is assigned)
- fix regarding UAL and center unloading
- fix of various LUA errors
- immediate adoption of changed visual settings (e.g. line thickness)
- visual improvement with regard to selection lists (e.g. transparency of the target selection list)
- helper button shows “CP” first when CoursePlay is found
- various updates in the cooperation with CP (refilling, parking, etc.)
- for seed drills, fertilizer and seed loading must be selected via multiselect
- front-mounted forage harvesters are now supported
- waypoints that are closer to the vehicle are now preferred
- AutoDrive_config.xml: Route version and creator can be stored
- autostart of AD similar to the Giants helper (adjustable in the menu)
- based on the latest FS22 version
- it may still contain errors as Giants has changed a lot in the background
- if error or problemes occur please report them as issue on github