Buttons with short description - Stephan-S/FS19_AutoDrive GitHub Wiki

This page should only give a short overview of all buttons.

Buttons

1. Start the vehicle with the selected settings or stop it
While AutoDrive is active, the button will display a solid white icon. If not, it will be greyed out like shown here.

2. change mode (driving, pick up & deliver, etc.)
With LMB you can cycle forward, with RMB you can cycle backward.

3. Continue
Can be used to set the internal ‘isPaused’ state of a vehicle to false. If this state is not immediately retriggered, the driver will continue it’s path.

4. Park vehicle
With RMB you can define the parking lot (currently selected target point). With LMB you can sent automatically a vehicle to the defined parking slot.
If a parking slot is defined, the button will display a solid white icon like shown here. If not, it will be greyed out.

5. Loops
With LMB and RMB you can increase/decrease the amount of loops for the selected mode. Default is infinite like shown here and can be set from 1 to 9 loops.

6. max. speed (outside a field)
With LMB and RMB (or mouse wheel) you can increase/decrease the max. speed for this vehicle.

7. edit mode
This button toggles the edit mode and relevant buttons will be shown on the HUD. The button will be colored if active and greyed out if not like shown here.

8. collision detection
This button toggles the collision detection. It is onyl visible in the wide HUD and is solid white if active like shown here. Otherwise it will be greyed out.

9. several targets
This button toggles the several target modes. It shows one target like shown here if a single target will be driven to. It can be changed to: one target, several targets for unloading, several targets for loading or a combination of both.

10. field exit
This button toggles the option for the field exit option (default, behind the start, nearest exit).

11. path calculation on field
This button toggles the option for the path calculation on a field. Like shown here the path will calculated outside or otherwise onside a field.

12. fruit bypass
This button toggles the option for fruit bypass. As shown here the fruit bypass is active, otherwise the fruit is not bypassed.

13. max. speed on a field
With LMB and RMB (or mouse wheel) you can increase/decrease the max. speed on a field for this vehicle.

14. settings
Like pressing CTRL+ALT+0 (zero) this button will open the AD settings.

15. record a route
With LMB you can start the record of a one way route (green line), with RMB a two way route (blue line). The button will change the color if recording is active.
If you click the button again (LMB), recording will stop.

16. route manager
This button will open the route manager, where you can import/export your routes.

17. create a destination point
This button will create a destination point at the way point, which is connected to the end of the red line.

18. delete a waypoint
This button will delete the way point, which is connected to the end of the red line. If there is a destination at this waypoint, it will also be deleted.

19. modify a destination point
This button will open a modify screen for the destination point selected in the HUD. There you can rename or delete it.

20. delete a destination point
This button will delete the destination point, which is connected to the end of the red line. The waypoint will stay there.

21. activate CoursePlay and/or AIVE
If active (yellow marked) AD will start CoursePlay or AIVE after it has reached the destination point. This will only work for the AD modes "drive" and "pickup".

last update: 16.06.2020