Changelog - StartsMercury/simply-no-shading GitHub Wiki
6.0.2
Fixes
- Fixed errors on CurseForge publishing
6.0.1
Changes
- Support for 1.19.4
- No more panorama in config screen
- It's still a feature in BedrockIfy though!
- I can't get it to work now anyways
6.0.0
Changes
- Fused liquid shading toggle and EBE models' with blocks
- Rewritten
- Support for Sodium's Cloud Renderer
- Updated description to match the GitHub description
Fixes
- EBE should be compatible now (#83)
6.0.0-rc.1
Changes
- Updated description to match the GitHub description
6.0.0-pre.4
Fixes
- Modrinth upload
- Confirmed that EBE is no longer incompatible (#83)
6.0.0-pre.3
6.0.0-pre.2
6.0.0-pre.1
Changes
- Updated Test Runs
Known Issues
- Modrinth upload issues
6.0.0-snapshot.3
Fixes
- Support for Sodium's Cloud Renderer
- Mixin plugin tries to apply removed mixins
6.0.0-snapshot.2
Fixes
- Modrinth upload issues
Changes
- Temporarily removed the sources jar from Modrinth uploads
6.0.0-snapshot.1
Changes
- Fused block and fluid toggle to just block.
You don't know how cleaner it is now :') - EnhancedBlockEntities' models are also affected by the block shading toggle and thus there won't be a separate toggle for it unfortunately.
- Literally, simplified code :D.
I feel better :) - Removed advanced options, they weren't that useful...
- CurseForge uploads no longer contain the sources jar.
Known Issues
- Modrinth upload failed me :')
- Chunks reload when saving config changes while shaders are on.
I forgot :) - Sodium's Cloud Renderer is unaffected by the cloud toggle
5.1.0 (Not Coming Unfortunately)
Changes
- 1.19.3 support
- Settings screen will always show the title screen panorama regardless of BedrockIfy being present.
Fixes
- #85 – Shading Settings Won't Save
- Support BedrockIfy 1.5.1
Technical
- Updated Gradle Wrapper to 7.6
- Cleaned and commented
build.gradle
, no longer relying on the extra scriptmods.gradle
- Separated the Build workflow into Push Build and Pull Request Build
- Formatting changed.
I totally didn't lose the old configurations :') - Formatter changes for line wrappings with chained functions and parameters
- Deprecated
ShadingSettingsScreen
, instead use the SpruceUI equivalent in the same subpackage - Deprecated
SimplyNoShadingClientMod
, instead use the direct subclass in the same subpackage - Deprecated
SimplyNoShadingFabricSettingsScreen.BEDROCKIFY_LOADED
as it is no longer needed - Deprecated
SimplyNoShadingFabricSettingsScreen::canRenderPanorama
will now always returntrue
- Deprecated
SimplyNoShadingFabricSettingsScreen::shouldRenderDirtBackground
will now always returnfalse
5.1.0-snapshot.1
- Downgraded to snapshot
- Kinda regret not starting with snapshot releases, oh well...
5.1.0-pre.2
Changes
- 1.19.3 support
Technical
- Deprecated
ShadingSettingsScreen
, instead use the SpruceUI equivalent in the same subpackage - Deprecated
SimplyNoShadingClientMod
, instead use the direct subclass in the same subpackage - Separated the Build workflow into Push Build and Pull Request Build
- Formatter changes for line wrappings with chained functions and parameters
5.1.0-pre.1
Changes
- Settings screen will always show the title screen panorama regardless of BedrockIfy being present.
Fixes
- #85 – Shading Settings Won't Save
- Support BedrockIfy 1.5.1
Technical
- Updated Gradle Wrapper to 7.6
- Cleaned and commented
build.gradle
, no longer relying on the extra scriptmods.gradle
- Formatting changed.
I totally didn't lose the old configurations :') - Deprecated
SimplyNoShadingFabricSettingsScreen.BEDROCKIFY_LOADED
as it is no longer needed - Deprecated
SimplyNoShadingFabricSettingsScreen::canRenderPanorama
will now always returntrue
- Deprecated
SimplyNoShadingFabricSettingsScreen::shouldRenderDirtBackground
will now always returnfalse
5.0.4
- Fixed published releases being alpha
5.0.4-snapshot.1 (Removed)
- Attempts to fix for published releases being alpha
5.0.3
- Officially supports 1.19.2 (Its the 1.19 jar*, but tagged for 1.19.2)
- Removed some lines in the fabric.mod.json
- Updated build scripts
5.0.3-pre.4
- Finalizing publish action
5.0.3-pre.3
5.0.3-pre.2
5.0.3-pre.1
5.0.3-snapshot.2
- Also upload to CurseForge
- Also a typo leading to 5.0.2 being skipped
5.0.2 (Accidentally Skipped)
5.0.2-snapshot.2
- Fixed version name format
- Include sources jar
5.0.2-snapshot.1
A test version automatically uploaded as a test
5.0.1
- Fixed a crashed caused by reading malformed config json (#65)
5.0.0 (Rewrite)
Configuration
- Shading
- Blocks
- Enhanced Block Entities (only available with Enhanced Block Entities installed)
- Clouds
- Liquids
- Smart Reload - when enabled will perform checks to avoid unnecessary chunk reloading
- Smart Reload Message - when enabled will inform the user whenever smart reload was able to avoid a reload
Key Mappings
- Open Settings Screen
- Toggle Block Shading
- Toggle Cloud Shading
- Toggle Enhanced Block Entity Shading
- Toggle Liquid Shading
Togglable Shadings
- Blocks
- Block Entities (only available with Enhanced Block Entities installed)
- Clouds
- Liquids
4.1.0
- fixed an issue where certain options are functional
- Shade Blocks
- Shade Fluids
4.0.0
- added new toggle options
- Shade All - overwrites other options when enabled
- Shade Blocks
- Shade Clouds
- Shade Fluids
- no longer logs an info message if specific Fabric API modules aren't present
- now includes required Fabric API modules
- replaced the shading option with a button to the shading settings screen
3.0.0
- added a new option to toggle shading, it can be found in Video Settings
- fixed an issue where the shading key mapping was unusable
- fixed an issue with Sodium's fluid renderer
- now logs an info message if specific Fabric API modules aren't present
- shading is now integrated into Minecraft's options file (options.txt)
2.0.0
- added a new key mapping to toggle shading in-game (requires Fabric API)
1.0.0
- shading disabled for blocks and fluids
- Sodium compatibility