T_Furcadia_Net_Utils_ServerQue_SendServerEventHandler - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ServerQue.SendServerEventHandler Delegate

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Event Handler to notify calling class data has been sent to the game server

Namespace: Furcadia.Net.Utils
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public delegate void SendServerEventHandler(
	string message,
	EventArgs args
)

VB

Public Delegate Sub SendServerEventHandler ( 
	message As String,
	args As EventArgs
)

VB Usage

Dim instance As New SendServerEventHandler(AddressOf HandlerMethod)

C++

public delegate void SendServerEventHandler(
	String^ message, 
	EventArgs^ args
)

F#

type SendServerEventHandler = 
    delegate of 
        message : string * 
        args : EventArgs -> unit

Parameters

 

message
Type: System.String
raw client to server instruction
args
Type: System.EventArgs
System.EventArgs. (Unused)

See Also

Reference

Furcadia.Net.Utils Namespace

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