T_Furcadia_Movement_CharacterFlags - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Furcadia reconmended Material to support thier Protocol Standards
System.Object
Furcadia.Movement.CharacterFlags
Namespace: Furcadia.Movement
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public class CharacterFlags
VB
Public Class CharacterFlags
VB Usage
Dim instance As CharacterFlags
C++
public ref class CharacterFlags
F#
type CharacterFlags = class end
The CharacterFlags type exposes the following members.
Name | Description | |
---|---|---|
CharacterFlags | Build Flags with Base220 string |
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
HasFlag | Does the triggering furre have flags set? | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
CHAR_FLAG_HAS_PROFILE | Character has a Web Profile page. As of Furcadia V31 This is not yet used | |
CHAR_FLAG_NEW_AVATAR | Shown for new arrivals to the dream | |
CHAR_FLAG_NONE | Character has no Flags set | |
CHAR_FLAG_SET_VISIBLE | Set Character Visable |
Name | Description | |
---|---|---|
AsDouble | (Defined by ObjectExtensions.) | |
AsInt16 | (Defined by ObjectExtensions.) | |
AsInt32 | (Defined by ObjectExtensions.) | |
AsInt64 | (Defined by ObjectExtensions.) | |
AsString | (Defined by ObjectExtensions.) |