P_Furcadia_Net_DirectConnection_ClientBase_IsServerConnected - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ClientBase.IsServerConnected Property

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Proxy is connected, or not.

Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public bool IsServerConnected { get; }

VB

Public ReadOnly Property IsServerConnected As Boolean
	Get

VB Usage

Dim instance As ClientBase
Dim value As Boolean

value = instance.IsServerConnected

C++

public:
property bool IsServerConnected {
	bool get ();
}

F#

member IsServerConnected : bool with get

Property Value

Type: Boolean

See Also

Reference

ClientBase Class
Furcadia.Net.DirectConnection Namespace

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