P_Furcadia_Net_DirectConnection_ClientBase_IsServerConnected - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Proxy is connected, or not.
Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public bool IsServerConnected { get; }
VB
Public ReadOnly Property IsServerConnected As Boolean
Get
VB Usage
Dim instance As ClientBase
Dim value As Boolean
value = instance.IsServerConnected
C++
public:
property bool IsServerConnected {
bool get ();
}
F#
member IsServerConnected : bool with get
Type: Boolean