M_Furcadia_Text_Base95_ConvertToBase95_1 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
[Missing
Namespace: Furcadia.Text
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
[CLSCompliantAttribute(false)]
public static string ConvertToBase95(
uint num,
int nDigits
)
VB
<CLSCompliantAttribute(false)>
Public Shared Function ConvertToBase95 (
num As UInteger,
nDigits As Integer
) As String
VB Usage
Dim num As UInteger
Dim nDigits As Integer
Dim returnValue As String
returnValue = Base95.ConvertToBase95(num,
nDigits)
C++
public:
[CLSCompliantAttribute(false)]
static String^ ConvertToBase95(
unsigned int num,
int nDigits
)
F#
[<CLSCompliantAttribute(false)>]
static member ConvertToBase95 :
num : uint32 *
nDigits : int -> string
- num
- Type: System.UInt32
[Missing documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32,System.Int32)"] - nDigits
- Type: System.Int32
[Missing documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32,System.Int32)"]
Type: String
[Missing documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32,System.Int32)"]