M_Furcadia_Net_DirectConnection_ClientBase_SendServer_1 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Sends Data to the Game server
Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public virtual void SendServer(
string message
)
VB
Public Overridable Sub SendServer (
message As String
)
VB Usage
Dim instance As ClientBase
Dim message As String
instance.SendServer(message)
C++
public:
virtual void SendServer(
String^ message
)
F#
abstract SendServer :
message : string -> unit
override SendServer :
message : string -> unit
- message
- Type: System.String
string to send to game server
ClientBase Class
SendServer Overload
Furcadia.Net.DirectConnection Namespace