M_Furcadia_Net_DirectConnection_ClientBase_SendServer_1 - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ClientBase.SendServer Method (String)

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Sends Data to the Game server

Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public virtual void SendServer(
	string message
)

VB

Public Overridable Sub SendServer ( 
	message As String
)

VB Usage

Dim instance As ClientBase
Dim message As String

instance.SendServer(message)

C++

public:
virtual void SendServer(
	String^ message
)

F#

abstract SendServer : 
        message : string -> unit 
override SendServer : 
        message : string -> unit 

Parameters

 

message
Type: System.String
string to send to game server

See Also

Reference

ClientBase Class
SendServer Overload
Furcadia.Net.DirectConnection Namespace

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