M_Furcadia_Net_DirectConnection_ClientBase_SendServer - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Sends the text to the game server
Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public void SendServer(
INetMessage message
)
VB
Public Sub SendServer (
message As INetMessage
)
VB Usage
Dim instance As ClientBase
Dim message As INetMessage
instance.SendServer(message)
C++
public:
void SendServer(
INetMessage^ message
)
F#
member SendServer :
message : INetMessage -> unit
- message
- Type: Furcadia.Net.INetMessage
[Missing documentation for "M:Furcadia.Net.DirectConnection.ClientBase.SendServer(Furcadia.Net.INetMessage)"]
ClientBase Class
SendServer Overload
Furcadia.Net.DirectConnection Namespace