M_Furcadia_Drawing_Graphics_Remapper_Remap - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

Remapper.Remap Method

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

[Missing

documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]

Namespace: Furcadia.Drawing.Graphics
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public static Bitmap Remap(
	byte[] source,
	int width,
	int height,
	string colourcode,
	int highlight
)

VB

Public Shared Function Remap ( 
	source As Byte(),
	width As Integer,
	height As Integer,
	colourcode As String,
	highlight As Integer
) As Bitmap

VB Usage

Dim source As Byte()
Dim width As Integer
Dim height As Integer
Dim colourcode As String
Dim highlight As Integer
Dim returnValue As Bitmap

returnValue = Remapper.Remap(source, 
	width, height, colourcode, highlight)

C++

public:
static Bitmap^ Remap(
	array<unsigned char>^ source, 
	int width, 
	int height, 
	String^ colourcode, 
	int highlight
)

F#

static member Remap : 
        source : byte[] * 
        width : int * 
        height : int * 
        colourcode : string * 
        highlight : int -> Bitmap 

Parameters

 

source
Type: System.Byte[]
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]
width
Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]
height
Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]
colourcode
Type: System.String
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]
highlight
Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]

Return Value

Type: Bitmap
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]

See Also

Reference

Remapper Class
Furcadia.Drawing.Graphics Namespace

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