M_Furcadia_Drawing_Graphics_Remapper_Remap - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
[Missing
Namespace: Furcadia.Drawing.Graphics
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public static Bitmap Remap(
byte[] source,
int width,
int height,
string colourcode,
int highlight
)
VB
Public Shared Function Remap (
source As Byte(),
width As Integer,
height As Integer,
colourcode As String,
highlight As Integer
) As Bitmap
VB Usage
Dim source As Byte()
Dim width As Integer
Dim height As Integer
Dim colourcode As String
Dim highlight As Integer
Dim returnValue As Bitmap
returnValue = Remapper.Remap(source,
width, height, colourcode, highlight)
C++
public:
static Bitmap^ Remap(
array<unsigned char>^ source,
int width,
int height,
String^ colourcode,
int highlight
)
F#
static member Remap :
source : byte[] *
width : int *
height : int *
colourcode : string *
highlight : int -> Bitmap
- source
- Type: System.Byte[]
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"] - width
- Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"] - height
- Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"] - colourcode
- Type: System.String
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"] - highlight
- Type: System.Int32
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]
Type: Bitmap
[Missing documentation for "M:Furcadia.Drawing.Graphics.Remapper.Remap(System.Byte[],System.Int32,System.Int32,System.String,System.Int32)"]