E_Furcadia_Net_Pounce_PounceConnection_Response - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

PounceConnection.Response Event

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Called when a on-line check request sends a response. First argument is a list of players on-line.

Namespace: Furcadia.Net.Pounce
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public event PounceConnection.PounceResponse Response

VB

Public Event Response As PounceConnection.PounceResponse

VB Usage

Dim instance As PounceConnection
Dim handler As PounceConnection.PounceResponse

AddHandler instance.Response, handler

C++

public:
 event PounceConnection.PounceResponse^ Response {
	void add (PounceConnection.PounceResponse^ value);
	void remove (PounceConnection.PounceResponse^ value);
}

F#

member Response : IEvent<PounceConnection.PounceResponse,
    EventArgs>

Value

Type: Furcadia.Net.Pounce.PounceConnection.PounceResponse

See Also

Reference

PounceConnection Class
Furcadia.Net.Pounce Namespace

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