E_Furcadia_Net_Pounce_PounceConnection_Response - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Called when a on-line check request sends a response. First argument is a list of players on-line.
Namespace: Furcadia.Net.Pounce
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public event PounceConnection.PounceResponse Response
VB
Public Event Response As PounceConnection.PounceResponse
VB Usage
Dim instance As PounceConnection
Dim handler As PounceConnection.PounceResponse
AddHandler instance.Response, handler
C++
public:
event PounceConnection.PounceResponse^ Response {
void add (PounceConnection.PounceResponse^ value);
void remove (PounceConnection.PounceResponse^ value);
}
F#
member Response : IEvent<PounceConnection.PounceResponse,
EventArgs>