Archer - Spike3180/Project-Diddle GitHub Wiki
Archer
- Long ranged Bowmen whose arrows reach those furthest away with great haste
Archers have high Atk and Spd bases at...
- 7 HP
- 8 Atk
- 9 Spd
- 4 Def
Weapons
- Heavy Type - Longbow - Medium Atk Modifier, 2 range, 1 CD
- Medium Type - Bow - Medium Atk Modifier, 1 range
- Light Type - Crossbow - Low Atk Modifier, 1 range, attacks twice
Arrows
- True Arrow - 100% Hit Rate
- Piercing Arrow - Ignore 1/2 Def
- Double Shot - Attacks Twice
- Fire Arrow - Double Damage, Adds Burn
- Poison Arrow - Adds Poison
- Spreadshot - Hits all enemies for 1/2 damage
- Quickshot - Ignore CD on another Special Arrow or Longbow
- Vampire Arrow - Steals Half of the Damage Dealt
- Light Arrow - x4 damage to Monsters and Negate 1/2 on Monsters
Passive Skills - Always Active Skills, No CD
- Sharp Shot - Ignore 5% of Enemy Def (Rounded Up, Minimum of 1)
- Life or Death - +3 to Atk and Spd, -3 to Def and HP
- Fortress - +3 to Def and HP, - 3 to Atk and Spd
- Enraged - +3 to Atk, Spd, Def, -3 HP after Combat
- True Stance - Add 10% to hit rate
Unit gains 1 skill of there choosing every 5 lvls
Longbow Ideas
Common
- Quick Longbow - +4 atk, 2 range, -1 reload, 95% hit rate
- Wooden Longbow - +6 atk, 2 range, 90% hit rate
- Iron Longbow - +7 atk, 2 range, 80% hit rate
- Basic Longbow - +8 atk, 2 range, 85% hit rate
- Fine Longbow - +10 atk, 2 range, 90% hit rate
- Strong Longbow - +12 atk, +1 reload, 80% hit rate
- Glass Longbow - +20 atk, 2 range, 100% hit rate, 99% break chance
Rare
- Steel Longbow - +10 atk, 2 range. 85% hit rate
- Silver Longbow - +14 atk, 2 range, 90% hit rate
- English Longbow - +8 atk, 3 range, +1 reload, 85% hit rate
- Sleek Longbow - +10 atk, 2 range, - 1 skill CD, 100% hit rate
- Heavy Longbow - +15 atk, 2 range, +1 reload, 75% hit rate
- Magic Longbow - +4 atk, 2 range, -1 skill CD, 90% hit rate
Legendary
- Chain Longbow - +10 atk, 2 range, hits all enemies, 95% hit rate, 5% break chance
- Super Longbow - +12 atk, 3 range, 5% break chance
- Brave Longbow - +8 atk, 2 range, attacks twice, 5% break chance
Bow
Common
- Quick Bow - +5 atk, 1 range, -1 reload, 95% hit rate
- Wood Bow - +7 atk, 1 range, 90% hit rate
- Iron Bow - +9 atk, 1 range, 80% hit rate
- Basic Bow - +10 atk, 1 range, 85% hit rate
- Fine Bow - +12 atk, 1 range, 90% hit rate
- Strong Bow - +14 atk, 1 range, 80% hit rate
- Glass Bow - +22 atk, 1 range, 100% hit rate, 100% break chance
Rare
- Steel Bow - +12 atk, 1 range, 85% hit rate
- Silver Bow - +16 atk, 1 range, 90% hit rate
- Sleek Bow - +12 atk, 1 range, -1 skill CD, 100% hit rate
- Heavy Bow - +20 atk, 1 range, 75% hit rate
- Sharp Bow - +14 atk, 1 range, 90% hit rate, ignore 5% of enemies def(minimum of 1 def)
- Poison Bow - +10 atk, 1 range, 80% hit rate, poisons enemy
Legendary
- Angel Bow - +10 atk, 1 range, 95% hit rate, can be turn into daggers
- Shield Bow - +14 atk, +4 def, 0-1 range, 80% hit rate
- Ignorant Bow - +2 atk, 100% hit rate, ignores 100% of enemies def
Crossbow