Interactable Objects and NPCS - Spencer-Kotys/Welcome-to-ROM GitHub Wiki
These can all be interacted with by walking forward into them and pressing 'Spacebar'
(Except for the Ladderwell)
Roommate
There is a 50% chance of the roommate being in the room at any given time.
The roommate can be interacted with any time they're around and has different dialogue depending on the day.
Interacting with roommate does not affect morale or increase the chance of getting covid.
Window
The window is found at the back of the player's room.
The window can be interacted with between 16:00 and 21:00.
Interacting with the window allows the player to move forward an hour of time by 'waiting'.
Waiting does not affect covid chance but lowers morale.
Desk
The player's desk is located on the right side of the player's room.
It is only used first thing in the morning to fill out the medical screening form.
Ladderwell
The Laderwell is found at the end of the hallway (furthest to the right).
Interact with the Ladderwell simply by walking forward into it.
When interacting, a menu will pop up with options for what the player can do.
These options change based on the next task during the Workday, or the time of day during Free Time.
Bed
The player's bed is located on the right side of the room.
The player can sleep in the bed when the time reaches 22:00 in order to advance to the next day.
HS
The HS can be found just outside of the player's room in the morning.
The player turns in the medical screening form to the HS.
Company Officer
The Company Officer can be found in the middle of the hallway at 13:00.
Interacting with the Company Officer is a mandatory workday task which lowers morale.
Dialogue with the Company Officer changes based on the day.
Friend Cadet
The Friend Cadet can be found to the left of the Ladderwell between 16:00 and 21:00.
Interacting with the Friend Cadet raises morale, but increases the player's chance of catching covid.
Dialogue with the friend cadet changes based on the current day.